Jump to content

Recommended Posts

Posted

Pretty much Every country uses under ground facilities. It would be nice to have them as targets in the sim. It require a 'destroyed' lod for big/medium/small targets. Will be nice to have in the upcoming dynamic campaign or simply as a target for single missions (penetrating bombs will have more meaning this way).

Thanks.   

  • Like 3
Posted (edited)

+1 We already have underground tunnels (though they can be a bit weird).

 

The only place I see where this would be a problem is for facilities that are lower than sea level.

Edited by Northstar98

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted

Hell yeah. I love this. I would assume the DC is going to include a healthy amount of infrastructure targets, having some underground bunkers to destroy would be great. To add, I’d love a greater variety of building and bridge models. Higher quality wouldn’t suck either. Lol

  • Like 1

If speed is death…, buy a Honda and live forever.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...