nickos86 Posted May 19, 2021 Posted May 19, 2021 Pretty much Every country uses under ground facilities. It would be nice to have them as targets in the sim. It require a 'destroyed' lod for big/medium/small targets. Will be nice to have in the upcoming dynamic campaign or simply as a target for single missions (penetrating bombs will have more meaning this way). Thanks. 3
Northstar98 Posted May 19, 2021 Posted May 19, 2021 (edited) +1 We already have underground tunnels (though they can be a bit weird). The only place I see where this would be a problem is for facilities that are lower than sea level. Edited May 19, 2021 by Northstar98 Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.
Nomatic Posted May 21, 2021 Posted May 21, 2021 Hell yeah. I love this. I would assume the DC is going to include a healthy amount of infrastructure targets, having some underground bunkers to destroy would be great. To add, I’d love a greater variety of building and bridge models. Higher quality wouldn’t suck either. Lol 1 If speed is death…, buy a Honda and live forever.
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