Dograw75 Posted July 18, 2021 Posted July 18, 2021 4 hours ago, sigfan86 said: It released today! But currently having issues with it appearing to be recognized by DCS as a valid download. It shows as unrecognized. Ive sent log files to ED and am waiting for a reply back Same here, hopefully they resolve it quickly. Same thing happened to me with Persian Freedom.
Reflected Posted July 18, 2021 Author Posted July 18, 2021 I've just been informed that the activation issue has been resolved. Facebook Instagram YouTube Discord
mimikiwi Posted July 21, 2021 Posted July 21, 2021 I am really enjoying the campaign so far. But at mission 6 I have a really weird issue. When intercepting the bogeys that are going after the Hawkeye I cannot seem to fire any missiles at it. Like the entire trigger doesn't work. (GUNS or SW doesnt work either) I have everything setup ok: Missile Prep, SW Cool, Master arm on. A/A mode. Selected Phoenix or Sparrow. Lock up in STT. Hold trigger for ages. No joy. When I play any other mission (or previous missions in the campaign) everything works. Does anyone else have this issue? FYI, I do use the auto startup for starting the tomcat from cold launch. Maybe thats got something to do with it? Also I do tend to warm up the missiles early. Already checked the keybindings. When go to controls and pull the trigger on the joystick, it jumps to the "trigger" entry, which seems ok. Any pointers? There must be an obvious thing I am missing. Kind of frustrating finding out it doesn't work after playing the first half of the mission every time.
Reflected Posted July 22, 2021 Author Posted July 22, 2021 It sometimes happened to me too, but I couldn't reproduce it. Not in this mission though, any mission. Must be an elusive bug with the Tomcat. Next time try and record a track so Heatblur can check it out. Facebook Instagram YouTube Discord
mimikiwi Posted July 22, 2021 Posted July 22, 2021 (edited) Nice! Thanks for the feedback. I thought I was going crazy. I must have been unlucky having it 3 times in a row. Will keep an eye on it and report it when it happens again next time. I’ll try doing a manual startup next time. And for some feedback on the campaign. I think it hits the sweet spot for me in terms of balancing realism vs action. Not much “hanging around” time. There is always something to focus on, some action going on. Really like it. Next projects are going to be an insta-buy for me! Also, the custom walkman tracks: Edited July 22, 2021 by mimikiwi small addition 1
Coobs Posted July 22, 2021 Posted July 22, 2021 (edited) First of all. I think this might be my favourite DCS campaign so far. Excellent work to all involved! Spoiler Currently having an issue on mission 5. It would seem that both Hornets from dodge flight are crashing immediately after the catapult. As a result I am not getting the next trigger after the soviet destroyer has been called out. Any advice on how to solve this? Edited July 22, 2021 by Coobs
Reflected Posted July 22, 2021 Author Posted July 22, 2021 2 hours ago, Coobs said: First of all. I think this might be my favourite DCS campaign so far. Excellent work to all involved! Hide contents Currently having an issue on mission 5. It would seem that both Hornets from dodge flight are crashing immediately after the catapult. As a result I am not getting the next trigger after the soviet destroyer has been called out. Any advice on how to solve this? thanks! It’s a current bug with the Hornet AI, ED is aware and are preparing a fix Facebook Instagram YouTube Discord
Coobs Posted July 22, 2021 Posted July 22, 2021 59 minutes ago, Reflected said: thanks! It’s a current bug with the Hornet AI, ED is aware and are preparing a fix Ok. Thanks for the update.
mimikiwi Posted July 23, 2021 Posted July 23, 2021 (edited) On 7/21/2021 at 10:34 PM, mimikiwi said: I am really enjoying the campaign so far. But at mission 6 I have a really weird issue. When intercepting the bogeys that are going after the Hawkeye I cannot seem to fire any missiles at it. Like the entire trigger doesn't work. (GUNS or SW doesnt work either) I have everything setup ok: Missile Prep, SW Cool, Master arm on. A/A mode. Selected Phoenix or Sparrow. Lock up in STT. Hold trigger for ages. No joy. When I play any other mission (or previous missions in the campaign) everything works. Does anyone else have this issue? FYI, I do use the auto startup for starting the tomcat from cold launch. Maybe thats got something to do with it? Also I do tend to warm up the missiles early. Already checked the keybindings. When go to controls and pull the trigger on the joystick, it jumps to the "trigger" entry, which seems ok. Any pointers? There must be an obvious thing I am missing. Kind of frustrating finding out it doesn't work after playing the first half of the mission every time. So I finally found out what the problem was. I kept consistently having this issue. I have an x56 Hotas and with the Logitech software I have profiles for all planes I own, which in turn bind to keybinding. For the F-14, the X-56 trigger is bound to the space bar. In all missions it works like it should. But in this mission the trigger doesn't work. On a hunch, I removed the binding in my logitech software and bound the x-56 trigger directly to the "trigger" command in the controls section. Now everything suddenly works as designed. Still not sure if it's a F-14 bug or something to do with scripting for this mission clashing with my setup. But this is just an FYI. I can now continue enjoying the campaign. Edited July 23, 2021 by mimikiwi typo
Sydy Posted July 26, 2021 Posted July 26, 2021 On 6/27/2021 at 10:49 AM, Jayhawk1971 said: Just a guess from the trailer(s) and behind the scenes footage (on YouTube). Hide contents There are set pictures showing Cruise and the actor playing Goose's son in a Tomcat with "islamic markings" in a hangar; looks like the enemy in this picture is some generic stand-in for "almost but not quite Iran". Damn, Jayhawk1971, you're smart! You just sold me this campaign with your comments. Hey, @Reflected, give that man a cookie, please! Tks! 1
unlikely_spider Posted August 13, 2021 Posted August 13, 2021 What are the K and W? Are those tanker and AWACS? Modules: Wright Flyer, Spruce Goose, Voyager 1
Reflected Posted August 13, 2021 Author Posted August 13, 2021 Yes Facebook Instagram YouTube Discord
Kilian97 Posted January 13, 2022 Posted January 13, 2022 Hey. Got this Campaign and I just love everything about it I'd love to know... Is there anyway to have the checklists in the normal game (As like not within the Campaign but when I just play on my own)? I'd just love to use them Thanks again for this amazing Campaign!
Reflected Posted January 13, 2022 Author Posted January 13, 2022 Hi, thanks for the feedback, I'm happy you enjoy it. The checklists are set up with triggers, (about 2-3 dozen of them) so they are only available in missions where the mission builder set thm up. Facebook Instagram YouTube Discord
gghelli Posted January 30, 2022 Posted January 30, 2022 Hi, first of all beautiful campaign! I'm really enjoying it. I've got to mission 12 but I'm stuck on the CAT and there are no playbacks, no orders to launch, I waited about 20 mins and nothing happened. Looking at earlier videos I see a much stronger rain now than in previous versions and I'm already hooked to the cat, maybe a trigger isn't triggering any more? Thanks again! DCS OpenBeta v2.7.10.18996
Reflected Posted January 30, 2022 Author Posted January 30, 2022 (edited) Are you listening to channel 2? EDIT: Never mind, I checked, the AI changed with one of the updates and Caveman doesn't launch, that's why the triggers never fire. Until now the cat launch order was 1-3-2-4, but apparently now it's 1-2-3-4. Unannounced tiny changes like this are the worst enemies of campaigns. I'll submit a fix for the next update. You may be able to fix it if you open the mission in the editor, and move the player to cat 3, and caveman to cat 2. You won't be able to save it, but you can play it. I think... Edited January 30, 2022 by Reflected 1 1 Facebook Instagram YouTube Discord
Maduce Posted February 3, 2022 Posted February 3, 2022 On 1/30/2022 at 6:00 AM, Reflected said: Are you listening to channel 2? EDIT: Never mind, I checked, the AI changed with one of the updates and Caveman doesn't launch, that's why the triggers never fire. Until now the cat launch order was 1-3-2-4, but apparently now it's 1-2-3-4. Unannounced tiny changes like this are the worst enemies of campaigns. I'll submit a fix for the next update. You may be able to fix it if you open the mission in the editor, and move the player to cat 3, and caveman to cat 2. You won't be able to save it, but you can play it. I think... That seemed to have temporarily fixed the problem. Like you said you will not be able to save it but at least you can play it. Thanks for the quick fix. I also just flew my first mission in Zone 5. Love the work!
Recommended Posts