Nealius Posted June 22, 2021 Posted June 22, 2021 (edited) I'm not sure if I clicked something I shouldn't have during startup or what, but I had a freak occurrence where my aircraft was controlled by something other than myself. Things got really interesting from the takeoff roll. The aircraft wasn't responding to my inputs in the way I expected them to, and the virtual stick appeared to make strange movements that contradicted my physical stick inputs. The central stick trim button also threw the virtual stick in directions not correlating to my physical stick position. Upon checking the controls indicator, my stick was displayed as being slightly aft and right, despite my physical stick being centered. As I tried troubleshooting with all the AP channels and electrics, I found myself in what appeared to be an auto-hover, which I do not recall engaging. Attempts to move out of the hover resulted in the aircraft returning to a hover, and then I VRS'ed into the ground. I rebooted DCS and all was fine after. The one thing I did different than normal on startup was press the "altitude" button that's below the "route" button, but the lights indicated that whatever it is, it did not engage. While troubleshooting I also clicked it off to make sure that wasn't the issue, and it didn't solve the issue. Supposing I engaged some kind of autopilot by mistake, shouldn't that be disabled with WoW? Track File Cockpit video Edited June 22, 2021 by Nealius
ED Team BIGNEWY Posted June 22, 2021 ED Team Posted June 22, 2021 Hi, can not reproduce sorry and the track replay contains user mods so wont play back. It looks like you do not engage the channels correctly in the video. I am unable to reproduce the problem however. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Nealius Posted June 22, 2021 Author Posted June 22, 2021 (edited) 51 minutes ago, BIGNEWY said: It looks like you do not engage the channels correctly in the video. Can you be more specific? I'm only aware of engaging roll, pitch, and yaw, as per all the documentation, however most have found yaw to be best left off, and thus I follow those procedures according to known documentation and community discussion. Edited June 22, 2021 by Nealius
fargo007 Posted June 22, 2021 Posted June 22, 2021 It sounds like you have controls cross-bound to axes that shouldn't be. Double check them all. Frequently a new module will have every control bound to every axis and you have to remove them all. Easy test would be a hot start, and just sit there and move each control up and down and observe that no other controls react. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/
Nealius Posted June 22, 2021 Author Posted June 22, 2021 (edited) 11 minutes ago, fargo007 said: It sounds like you have controls cross-bound to axes that shouldn't be. Double check them all. Frequently a new module will have every control bound to every axis and you have to remove them all. Easy test would be a hot start, and just sit there and move each control up and down and observe that no other controls react. No control binding issues. I've got about 10 hours (maybe a smidge more) in the Hind so far and this was the only time something whacky happened. First thing I did after getting the module was wiping the controller assignments and binding everything from 0. Edited June 22, 2021 by Nealius
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