MagicSlave Posted June 30, 2021 Posted June 30, 2021 I just purchased this campaign, and based on the positive reviews here at the forums, I am eagerly looking forward to starting it! Sorry to be nitpicking right at the start but I have one question regarding the CASE 3 departure procedures, as presented in the briefing of the first mission: the briefing says "after a 10 degree clearing turn climb straight ahead", however, in the CV NATOPS of 1999 (NAVAIR 00-80T-105) it is stated that clearing turn shall be made ONLY during day VFR launches. Is this something that was done differently back in the 80s? Sorry, I know this is just a minor detail and I know your campaigns are top notch. I'm just very interested in the details Thank you for making one more great F-14A campaign, I love the 80s vibe in this!
Reflected Posted June 30, 2021 Posted June 30, 2021 Yeah, maybe you're right, and it was only used for CASE I and II. I don't understand though, the purpose is to deconflict aircraft and to make sure they're not run over by the ship if something happens, which would be true at night as well, right? Facebook Instagram YouTube Discord
schurem Posted July 1, 2021 Posted July 1, 2021 Speculating, but maybe the risk of getting run over by the ship in case of a bailout is less than the risk of vertigo just after blastof? I5 9600KF, 32GB, 3080ti, G2, PointCTRL
Reflected Posted July 1, 2021 Posted July 1, 2021 Just now, schurem said: Speculating, but maybe the risk of getting run over by the ship in case of a bailout is less than the risk of vertigo just after blastof? That sounds sensible. Facebook Instagram YouTube Discord
MagicSlave Posted July 1, 2021 Author Posted July 1, 2021 Regarding the deconfliction: I remember reading from somewhere (maybe the CV NATOPS) that the launch interval is longer undeer CASE 3 and no simultaneous launches from bow and waist cats? 1
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