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Posted

Hi everyone,

 

I've noticed that I find a little off concerning the locations of the warehouses of Andersen AFB and other WSAs on Guam.

 

Firstly, the ammunition - for some reason it's set to some warehouse building and 2 civilian cars next to it (@ N13°34'38", E144°56'02") but there's nothing set to Andersen's actual weapons storage area which is in the north-north-east of Andersen (@ N13°35'40", E144°56'20"), let alone the massive weapons storage area in between Andersen and the North-West field (@ N13°36'30", E144°53'00").

 

Secondly the fuel, fortunately here it's set to things that make sense (i.e fuel tanks), but it seems there are a few around Andersen have been left out (if they are indeed fuel tanks for aviation fuel, and not diesel or anything else), there's 8 @ N13°35'25", E144°55'17" and a few more to the south west and a further 10 @ N13°34'00", E144°54'50"). For some reason a light-pole/streetlamp is also set as a fuel warehouse @ N13°34'48.90", E144°56'21.60".

 

 

  • Like 1

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted (edited)
1 hour ago, NineLine said:

Hey thanks for the report, do you have or know of any good reference photos?

 

I can quickly go on Google Earth - though the WSAs and their associated bunkers as well as the fuel tanks are already present around Andersen. Just in the ME you'll see icons for ammunition storage and fuel. Currently these are assigned to a warehouse building to the south of Andersen, instead of the weapons storage area to the north.

 

For instance - if I wanted to take out Andersen's WSA, to stop people from rearming, I'd have to target the warehouse building (well and the 2 cars) that it's currently set to, instead of the actual WSA.

 

I'll also make a mission with trigger zones showing the areas, if that will be any use.

Edited by Northstar98

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

Posted
4 minutes ago, NineLine said:

Ok, I will take a look, thanks for the clarification.

 

Here's a mission file with the areas highlighted.

 

I've also included the WSAs on the west of the island (presumably for Naval Base Guam), as well as 2 missing fuel tanks (one for Carbas, the other near Antonio B. Won Pat).

Guam WSAs_Fuel.miz

Modules I own: F-14A/B, F-4E, Mi-24P, AJS 37, AV-8B N/A, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk.

Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas.

System:

GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, NVIDIA GeForce RTX 4070S FE, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV.

Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro.

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