schurem Posted May 19, 2022 Posted May 19, 2022 (edited) I remember seeing values for accuracy in the lua files that were the same for a bmp3 and a zsu23-4. I still think they are too accurate vs air targets. Irl it takes millions of shots to get a hit. Sure you can catch the folden bb, but it should be a very rare shot, not a sure fire thing like it is now. Anyway, good to see this topic isn't dead yet. Edited May 19, 2022 by schurem 9800X3D, 64@6000, 5090, Pimax Crystal Light
ED Team NineLine Posted May 19, 2022 ED Team Posted May 19, 2022 I think there is more, or maybe more isn't the right word, but I think it is not necessarily accuracy. If you created a row of BMP-3s and Zu-23s, and then over fly at different speeds with a Hornet (which is what I did) the BMP-3, every time, pick up the Hornet no matter the speed, and turn and get shots off, from what I saw though, is when the Zu-23s did get shots off, they were more likely to get hits. But law of averages, the BMP-3s are reacting faster and better and getting more shots up, I can see how accuracy may be skewed their way over many more passes. Edit: I should mention I reported this, even though accuracy seems less than the Zu-23s, the reaction of the BMP is well above what it should be, IMHO. Edit2: My test results for my report Hornet - 820 knots BMP-3 - All Engaged - 0 Hits Zu-23 - 0 Engaged - 0 Hits Hornet - 520 knots BMP-3 - All Engaged - 1 Hits Zu-23 - 2 Engaged - 1 Hits Hornet Dead Hornet - 320 knots BMP-3 - All Engaged - 1 Hits Zu-23 - 5 Engaged - 4 Hits Hornet Dead You can see issues I am sure. This is not to say accuracy is too good, for example, I have reported how good infantry is with RPGs. 2 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
Recommended Posts