Lt_Jaeger Posted July 6, 2021 Posted July 6, 2021 (edited) An unaware civilian pilot is bound to fly into disaster, let's get up and save him and his passengers. Again, in VR and a lot of head shaking, this time spiced with some technical difficulties. Had not "reset" my Vaicom after the VA update and did not restart of DCS, which seems to be advisable if you run a different mission beforehand. Edited July 6, 2021 by Lt_Jaeger 1
Reflected Posted July 6, 2021 Posted July 6, 2021 Nice! Spoiler You saved Magic! Facebook Instagram YouTube Discord
cobrabase Posted July 26, 2021 Posted July 26, 2021 (edited) Spoiler Will the carrier turn into the wind for recovery if Magic is saved? I down the 2 Foxbats but they manage to hit Magic. When I return to the carrier my AI wingman lands but I am never given the "Charlie" code to trap. I tried to land anyway and caught the 3-wire but the cross-wind was way too high. I'm thinking the course of the carrier was not lined up with the wind was the reason I never got the "Charlie" call to trap. Edited July 26, 2021 by cobrabase [sIGPIC][/sIGPIC]
Reflected Posted July 27, 2021 Posted July 27, 2021 The wind is exactly down the angled deck, as it should be. Not sure why you never got the Charlie signal, the carrier ATC is hard coded in the Supercarrier module. Facebook Instagram YouTube Discord
Jayhawk1971 Posted November 16, 2021 Posted November 16, 2021 (edited) I played the mission again a couple of minutes ago, first time after the most recent patch. Note to self: tell Caveman to go "echelon left" before joining the airliner's wing. Because I forgot just how slow that Greek plane was going, I misjudged my approach speed, and slightly overshot his 3/9 line.....which caused Caveman to crash right into it! Instead of the Russians, it was us! Of course in debrief I claimed the Soviets shot both the Civilian and my Wingman down. Those bastards! I don't know whether ED did fiddle with the AI recently, but it sure does seem to get dumber with each new version of DCS. I mean how can you not see that airliner in front of your nose?! Just imagine if this game was like Tron and those AI pilots were all "real" digital "persons". The MCP would have disabled itself out of frustration. BTW: Does anyone know how to save track files? I always get an error message when I try. Edited November 16, 2021 by Jayhawk1971 1
Reflected Posted November 16, 2021 Posted November 16, 2021 Damn…I do see more and more AI crashing into stuff or even the ground when flying low. At the mission debrief screen click save track, then you’ll find it in your saved games folder. Btw the mission automatically tells Caveman to go echelon left as you join on the airliner. 1 Facebook Instagram YouTube Discord
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