VR Flight Guy in PJ Pants Posted July 9, 2021 Posted July 9, 2021 I want to make a short video with a part using the elevator. According to the FAQ, I need a crowded deck. So 1. How can I make a crowded deck? 2. How can I make the AI to use the elevator? Thank you. I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
NoJoy Posted July 9, 2021 Posted July 9, 2021 You'd have to edit it on the mission editor. place some flights taking off and landing on the boat. The AI flights should use the elevators to stow themselfes in the boat automatically to keep the deck clear. The easier way is to find some random missions in the user files section. I swear I saw some 'busy deck' missions there. 1 Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5
Nealius Posted July 9, 2021 Posted July 9, 2021 If you put some static aircraft on the patio and Elevator.....3? on the back of the boat, all landing AI should use Elevator....2? at the front. Double-check the manual to see where the patio and elevator numbers are. 1
VR Flight Guy in PJ Pants Posted July 9, 2021 Author Posted July 9, 2021 Still trying to force the AI plane to land, they prefer ejecting than landing, not good for US taxpayer... Anyway, I find that my previous problem was not linking the static objects to the carrier and they all got dumped into the ocean... 1 I Fly, Therefore I Am. One cannot go around not saying "Thank you" every time these days, can't you? YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA
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