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How to make use of the elevator?


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I want to make a short video with a part using the elevator.  According to the FAQ, I need a crowded deck. So

 

1. How can I make a crowded deck?

2. How can I make the AI to use the elevator?

 

Thank you.

VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM)

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/

NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline.

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You'd have to edit it on the mission editor. place some flights taking off and landing on the boat. The AI flights should use the elevators to stow themselfes in the boat automatically to keep the deck clear.

The easier way is to find some random missions in the user files section. I swear I saw some 'busy deck' missions there.

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Brrrrrrrrrrrt

I'd rather call in a Strike Eagle...

I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5

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Still trying to force the AI plane to land, they prefer ejecting than landing, not good for US taxpayer... 😄  Anyway, I find that my previous problem was not linking the static objects to the carrier and they all got dumped into the ocean...

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VR Flight Guy in PJ Pants -- this is how I fly. We do not fly at treetop height, we fly between trees(TM)

YouTube: https://www.youtube.com/channel/UCc9BDi-STaqgWsjNiHbW0fA

My simple missions: https://forum.dcs.world/topic/284071-vr-flight-guy-in-pj-pants-simple-missions/

NSRI - National Strategy Research Institution, a fictional organisation based on wordplay of Strategic Naval Research Institution (SNRI), a fictional institution appears in Mobile Suit Gundam UC timeline.

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