MYSE1234 Posted August 19, 2021 Posted August 19, 2021 (edited) Would it be possible to tune the bloom effect on the text for the Datapanel and Destination indicator so that it's easier to see that it says. It is particularly hard to read them at night where everything just turns into a bright blob, it's especially bad in VR due to the lower resolution. The Destination indicator is impossible to read at times. Edited August 19, 2021 by MYSE1234 2 Viggen is love. Viggen is life. 7800X3D | RTX 4070 Ti S | 64GB 6000MHz RAM |
dorianR666 Posted August 21, 2021 Posted August 21, 2021 +1 the datapanel is unreadable at night CPU: AMD Ryzen 5 1600X GPU: AMD RX 580
IronMike Posted September 22, 2021 Posted September 22, 2021 seems lighting has changed somewhat again, I feel for @Cobra847, heh... we will take a look. Thank you. 1 Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/
MYSE1234 Posted October 15, 2021 Author Posted October 15, 2021 This is "fixed" in v3 of my texture fix mod. 1 Viggen is love. Viggen is life. 7800X3D | RTX 4070 Ti S | 64GB 6000MHz RAM |
CaptCrash Posted October 27, 2021 Posted October 27, 2021 Why does V3 fail IC? I'm not well versed in the IC requirements so apologies if this question has a very obvious answer
MYSE1234 Posted October 27, 2021 Author Posted October 27, 2021 (edited) Because it changes a texture file, that from what I know, can not be loaded like the other modified texture are. What V3 does is it actually replaces a texture, the other files are loaded using a custom livery, so no files are actually changed. Just added, and then loaded. edit: If someone knows of a way to load a texture file using a custom livery that is not used in any of the models materials. Please get in touch Edited October 27, 2021 by MYSE1234 Viggen is love. Viggen is life. 7800X3D | RTX 4070 Ti S | 64GB 6000MHz RAM |
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