marzzz Posted September 22, 2021 Posted September 22, 2021 hi i worked on the ATFLIR since few days i understand the benefit of the AUTO track mode for mobile units but can someone explain to me the difference between INR mode and the SCENE mode Both could be slewable and both are pod stabilized… so what does the scene mode bring more ? is it really usefull ?
Bunny Clark Posted September 22, 2021 Posted September 22, 2021 This is something of a DCS-ism right now. I real life, INR is Inertial mode, it keeps the pod pointing in the same place by relying on the aircraft's navigation system and motion sensors. It's a system that will always work, but it's not extremely effective. In real life, it will drift or shake. Scene mode uses image analysis of the area inside the brackets to keep the pod looking in the same place. This results in a more stable track of the area, but requires a consistent view of the area. In DCS right now INR works too well, so both are essentially just as effective. 2 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
Swift. Posted September 22, 2021 Posted September 22, 2021 3 minutes ago, Bunny Clark said: This is something of a DCS-ism right now. I real life, INR is Inertial mode, it keeps the pod pointing in the same place by relying on the aircraft's navigation system and motion sensors. It's a system that will always work, but it's not extremely effective. In real life, it will drift or shake. Scene mode uses image analysis of the area inside the brackets to keep the pod looking in the same place. This results in a more stable track of the area, but requires a consistent view of the area. In DCS right now INR works too well, so both are essentially just as effective. I'm interested about how well INR and SCENE should stabilise. Looking at various cruise videos, you see 95% of the time INR is used and very occasionally its SCENE. I wonder why that is. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2
marzzz Posted September 22, 2021 Author Posted September 22, 2021 10 minutes ago, Bunny Clark said: I real life, INR is a system that will always work, but it's not extremely effective. In real life, it will drift or shake. Scene mode uses image analysis of the area inside the brackets to keep the pod looking in the same place. This results in a more stable track of the area, but requires a consistent view of the area. Thanks Very interesting
Jenson Posted September 23, 2021 Posted September 23, 2021 5 hours ago, Swiftwin9s said: I'm interested about how well INR and SCENE should stabilise. Looking at various cruise videos, you see 95% of the time INR is used and very occasionally its SCENE. I wonder why that is. I just take a guess that maybe INR will eliminate the risk of being masked or scene affected by weather. PC Specs: GTX4090, i9 14900, Z790 Pro, DDR5 96G, 4TB SSD M.2, 1200W Power Flight Gears: Logitech X56 HOTAS & Rudder, Pimax Crystal Light Modules: F-4E, F-14A/B, F-15C, F-15E, F-16C, F/A-18C, AV-8B, A-10C I/II, AH-64D, Supercarrier Location: Shanghai, CHINA Project: Operation Hormuz [F/A-18C Multiplayer Campaign]
LastRifleRound Posted September 23, 2021 Posted September 23, 2021 There is a slight difference in DCS. Use a small building, like a boiler house. Fly straight at it, one time holding INR over the top corner, the other with SCENE. As you pass the object underneath you, you can see what the pod was really tracking. You'll find INR is more likely to be looking further past the target than scene is. You can observe this same thing in all versions of litening as well (hornet, A10, viper).
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