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Posted

Hi,

In the refuel/rearming menu since few updates ago there is weapon info displayed. At least for the Viper/Hornet and i think the physics applies to all penetration bombs presented on DCS.

Don´t know if it was this you refering to.

rearming menu.png

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

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Posted

I think the OP is referring to this recent change:

Quote
  • Adjusted simulation of post-penetration physics for delayed-fuze bombs. They will now penetrate the ground and objects, and they will decelerate accordingly. Known issue: low impact velocity bombs with long fuze delays might “hang” in the air after penetrating an object.

https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/2.7.6.12852/

 

I'm also wondering: Does it affect the damage output of the bomb, especially when attacking bunkers?

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DCS Panavia Tornado (IDS) really needs to be a thing!

Tornado3 small.jpg

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