Darbzy Posted October 4, 2021 Posted October 4, 2021 Any ideas how to get it to work? I’ve tried combining it with searchlights but it still won’t shoot. "I'm not completely worthless, I can be used as a bad example!"
razo+r Posted October 4, 2021 Posted October 4, 2021 2 minutes ago, Darbzy said: Any ideas how to get it to work? I’ve tried combining it with searchlights but it still won’t shoot. What about helping out with radars?
Darbzy Posted October 4, 2021 Author Posted October 4, 2021 I haven’t tried any WW2 radar. Is there any? "I'm not completely worthless, I can be used as a bad example!"
Nealius Posted October 5, 2021 Posted October 5, 2021 With the KdO, search lights, and generator, they should fire at night once a target is illuminated and tracked with the search lights.
Darbzy Posted October 5, 2021 Author Posted October 5, 2021 Okay thanks, I’ll test it again. "I'm not completely worthless, I can be used as a bad example!"
philstyle Posted October 5, 2021 Posted October 5, 2021 (edited) 58 minutes ago, Nealius said: With the KdO, search lights, and generator, they should fire at night once a target is illuminated and tracked with the search lights. Do they have to be in the same "group" as the search lights? Do they have to be within a certain distance to the other units? Edited October 5, 2021 by philstyle On YouTube: https://www.youtube.com/philstylenz Storm of War WW2 server website: https://stormofwar.net/
Nealius Posted October 5, 2021 Posted October 5, 2021 22 minutes ago, philstyle said: Do they have to be in the same "group" as the search lights? Do they have to be within a certain distance to the other units? Same group. Not sure about the distance. I always stick the PU generators right next to each searchlight. I don't think the distance between the guns and KdO particularly matters. I recently stopped using the searchlights though, since they immediately home in on player/client aircraft even when they're flying NOE. They're a bit op like the flak is.
Recommended Posts