Hoirtel Posted October 11, 2021 Posted October 11, 2021 I am getting the sense from the internet and some marketing emails that Varjo may be due to announce a consumer grade headset on the 21st this month (October 2021). I seem to remember a while ago a post from ED stating that Varjo was going to be supported natively. Does anyone know if this is the case or do they require the steam vr "bridge" as with WMR. 1
The LT Posted October 11, 2021 Posted October 11, 2021 I am getting the sense from the internet and some marketing emails that Varjo may be due to announce a consumer grade headset on the 21st this month (October 2021). I seem to remember a while ago a post from ED stating that Varjo was going to be supported natively. Does anyone know if this is the case or do they require the steam vr "bridge" as with WMR.It is supported natively. 1 1 My controls & seat Main controls: , BRD-N v4 Flightstick (Kreml C5 controller), TM Warthog Throttle (Kreml F3 controller), BRD-F2 Restyling Bf-109 Pedals w. damper, TrackIR5, Gametrix KW-908 (integrated into RAV4 seat) Stick grips: Thrustmaster Warthog Thrustmaster Cougar (x2) Thrustmaster F-16 FLCS BRD KG13 Standby controls: BRD-M2 Mi-8 Pedals (Ruddermaster controller) BRD-N v3 Flightstick w. exch. grip upgrade (Kreml C5 controller) Thrustmaster Cougar Throttle Pilot seat
Supmua Posted October 12, 2021 Posted October 12, 2021 (edited) AFAIK, with the VR3, the center OLED screen (with human eye resolution) is currently not supported by SteamVR (I could imagine significant fps drop with that), neither is motion smoothing. You still need SteamVR to use it with DCS. There are currently 3 major VR camps for general gaming, SteamVR (which historically uses OpenVR being transitioned to OpenXR), Oculus (hopefully going OpenXR), and WMR (now using OpenXR). I think DCS currently supports SteamVR/OpenVR and Oculus, so any new headsets need to be compatible with either platform…until DCS goes OpenXR. Edited October 12, 2021 by Supmua PC: 5800X3D/4090, 11700K/3090, 9900K/2080Ti. Joystick bases: TMW, VPC WarBRD, MT50CM2, VKB GFII, FSSB R3L Joystick grips: TM (Warthog, F/A-18C), Realsimulator (F-16SGRH, F-18CGRH), VKB (Kosmosima LH, MCG, MCG Pro), VPC MongoosT50-CM2 Throttles: TMW, Winwing Super Taurus, Logitech Throttle Quadrant, Realsimulator Throttle (soon) VR: HTC Vive/Pro, Oculus Rift/Quest 2, Valve Index, Varjo Aero, https://forum.dcs.world/topic/300065-varjo-aero-general-guide-for-new-owners/
Hoirtel Posted October 12, 2021 Author Posted October 12, 2021 1 hour ago, Supmua said: AFAIK, with the VR3, the center OLED screen (with human eye resolution) is currently not supported by SteamVR (I could imagine significant fps drop with that), neither is motion smoothing. You still need SteamVR to use it with DCS. There are currently 3 major VR camps for general gaming, SteamVR (which historically uses OpenVR being transitioned to OpenXR), Oculus (hopefully going OpenXR), and WMR (now using OpenXR). I think DCS currently supports SteamVR/OpenVR and Oculus, so any new headsets need to be compatible with either platform…until DCS goes OpenXR. Good point about the reprojection... But as the answer said I think DCS supports varjo natively so an addition to what you have said above. Not sure as it's only been a commerical thing so far...
ShaunX Posted October 13, 2021 Posted October 13, 2021 ..they now have a link to register to "witness the unveiling" on their site.. https://varjo.com/product-updates/varjo-launch-event-october-2021/?utm_source=var-referral&utm_medium=systmactv&utm_campaign=systmactv-referral&__s=zqyeza6b3ev1oszl24ge RYZEN 5900X | 32GB | ASUS Strix RTX3090 | 500GB NVMe OS 1000GB NVMe DCS | Warthog HOTAS | HP Reverb G2 | VA & ViacomPRO My DCS Apps: Radio KAOS for DCS KB Quick - Quick and Easy Kneeboards
J-1775 Posted October 14, 2021 Posted October 14, 2021 (edited) There are YT videos testing the VR-3 with DCS and even a 'DCS thru the lens' one, so they seem to work together. At least with the right hardware. I am also looking much forward to the announcement on 21. Especially hope they'd get off the subsription fee. Edited October 14, 2021 by J-1775
ShaunX Posted October 14, 2021 Posted October 14, 2021 (edited) 1 hour ago, J-1775 said: There are YT videos testing the VR-3 with DCS and even a 'DCS thru the lens' one, so they seem to work together. At least with the right hardware. I am also looking much forward to the announcement on 21. Especially hope they'd get off the subsription fee. Amazing clarity aside, in the first vid, he's flying low over Guam in the Marianas without reprojection at 40-50FPS with zero apparent ghosting! With my G2 and 3090 I have to enable Kegetys and FSR to achieve that. How's that possible ? Is is because there's no WMR or SteamVR involved and it's natively supported by DCS perhaps ? Edited October 14, 2021 by ShaunX RYZEN 5900X | 32GB | ASUS Strix RTX3090 | 500GB NVMe OS 1000GB NVMe DCS | Warthog HOTAS | HP Reverb G2 | VA & ViacomPRO My DCS Apps: Radio KAOS for DCS KB Quick - Quick and Easy Kneeboards
Hoirtel Posted October 14, 2021 Author Posted October 14, 2021 Just now, ShaunX said: Amazing clarity aside, in the first vid, he's flying low over Guam in the Marianas without reprojection at 40-50FPS with zero apparent ghosting! With my G2 and 3090 I have enable Kegetys and FSR to achieve that. How's that possible ? Is is because there's no WMR or SteamVR involved and it's natively supported by DCS perhaps ? No, as oculus can't achieve that either. Possibly just due to settings, we wont be able to see much detail on the recorded mirror
ShaunX Posted October 14, 2021 Posted October 14, 2021 1 minute ago, Hoirtel said: No, as oculus can't achieve that either. Possibly just due to settings, we wont be able to see much detail on the recorded mirror True. Second vid is through the headset - demonstrates visual quality but not performance unfortunately. RYZEN 5900X | 32GB | ASUS Strix RTX3090 | 500GB NVMe OS 1000GB NVMe DCS | Warthog HOTAS | HP Reverb G2 | VA & ViacomPRO My DCS Apps: Radio KAOS for DCS KB Quick - Quick and Easy Kneeboards
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