Rad57 Posted October 20, 2021 Posted October 20, 2021 (edited) First, with the top left image of the attached picture, displayed bullseye and actual bulls eye seems to be wrong. (I think it's the same problem with HSD bullseye reported by the previous post) Next, when you lock an enemy with RWS, it seems like it's showing the bearing and the range from the locked target. track20211021.trk Edited October 20, 2021 by Rad57
Frederf Posted October 20, 2021 Posted October 20, 2021 Bullseye isn't mode selected so numbers next to OSB16 are from current steerpoint to cursor/TOI. The text only shows BE bearing/range when BE is mode selected.
Rad57 Posted October 21, 2021 Author Posted October 21, 2021 Thanks, I forgot to activate the BULLSEYE in the DED BULL page!! Now it shows proper bullseye with nothing tracked. (and it also makes sense that it showed the bearing/range from the locked target.) So I activated the bullseye and I got the right readings when I'm not tracking anything. But still with RWS tracking the target shows the bearing/range from the tracked target. In the left picture, it shows 355/18 and it looks ok. Next I TMS up and track the target, it shows 312/00. And after that, I slewed the cursor to the bullseye displayed in the FCR and showed 175/14. By wiggling the cursor it seems like it's still showing the bearing/range from the TOI after tracking in RWS. Sorry if I was missing something again.
Geraki Posted October 21, 2021 Posted October 21, 2021 (edited) Hi about Cursor bulleye 9 hours ago, Rad57 said: Thanks, I forgot to activate the BULLSEYE in the DED BULL page!! Now it shows proper bullseye with nothing tracked. (and it also makes sense that it showed the bearing/range from the locked target.) So I activated the bullseye and I got the right readings when I'm not tracking anything. But still with RWS tracking the target shows the bearing/range from the tracked target. In the left picture, it shows 355/18 and it looks ok. -> This is cursor bulleye Next I TMS up and track the target, it shows 312/00.-> This is cursor bulleye And after that, I slewed the cursor to the bullseye displayed in the FCR and showed 175/14. In TWS you can slew the cursor and the cursor bulleye change. if you put the cursor above bagged target the cursor stays there and the cursor bulleye show the bulleeye of buged target . The same occured in RWS when you put the cursor on a target and bug it the cursor stack in bugged target and the cursor bulleye details are from that bugged target. if you slew the cursor the cursor bulleeye details show the specific slewed numbers , then you can bug another target and the new cursor details of new buged target show in the cursors bulleye. If you put the cursor again on the first bugged target the cursor stack on it until pilot command to slew it. By wiggling the cursor it seems like it's still showing the bearing/range from the TOI after tracking in RWS. Sorry if I was missing something again. Edited October 21, 2021 by Geraki
TheBigTatanka Posted October 21, 2021 Posted October 21, 2021 Rad, I'm showing the same problem you are. It's as if the bullseye location changes to be the bugged target. Cursor bullseye works fine, until you lock a target, then that target becomes the bullseye. I can't believe no one caught this in testing. Sent from my Pixel 3 XL using Tapatalk 2 1 Dances, PhD Jet Hobo https://v65th.wordpress.com/
ED Team BIGNEWY Posted October 21, 2021 ED Team Posted October 21, 2021 This is reported thanks 2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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