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Posted

Short question. I know how to start a plane from a carrier in the editor. But i have a mod plane and i cant place it on the carrier. What line i have to edit in the .lua file ?

Posted

LandRWCategories = 
        {
        [1] = 
        {
            Name = "AircraftCarrier",
        },
        [2] = 
        {
            Name = "AircraftCarrier With Catapult",
        }, 
        [3] = 
        {
            Name = "AircraftCarrier With Tramplin",
        }, 
    }, -- end of LandRWCategories


        TakeOffRWCategories = 
        {
        [1] = 
        {
            Name = "AircraftCarrier",
        },
        [2] = 
        {
            Name = "AircraftCarrier With Catapult",
        }, 
        [3] = 
        {
            Name = "AircraftCarrier With Tramplin",
        }, 
    }, -- end of TakeOffRWCategories

Posted

I'm not familiar with any new Mods of the F-117. The game runs the F-117A and most of the DCS files for that were locked away ages ago, you cant do anything to them any more. Thats not entirely true but changing anything with in game aircraft is now very difficult to do. 

What exactly is this, a new Mod of the F-117 or something you are trying to do with the DCS F-117A in the Stable version of the game.

Posted
45 minutes ago, utplayer01 said:

Looking at that link there appears to be several problems with this Mod conflicting with the in game F-117A, and the Discord he mentions has nothing in it that would be of any help.  

The data I sent you above works in all of my Saved Games Mods  and should work with this, I cannot see any reason why it doesn't, sorry.   Here is the lua back again with the data as I would add it. 

F-117.lua

  • 1 month later...
Posted
On 10/23/2021 at 11:48 PM, AdrianL said:

This was meant  for WW II planes but works with modern planes. On modern carriers you can have cat issues as the planes were not designed for this

 

 

I managed to get an A-10C II to spawn on a CVN, but if I taxi over a hatch or lift, the wheel drops and it crashes.

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