Magic Zach Posted October 28, 2021 Posted October 28, 2021 (edited) For quite some time now, it's been widely noted by the WWII community that aircraft when shot will sometimes duplicate an entire tail piece (sometimes multiple times but that's less frequently observed). It appears very possible that this is linked to DCS attempting to model the detachment of the entire rudder. For instance, with the 190A8: When the rudder is detached, it spawns the object "...oblomok_tail" This is that "...oblomok_tail" for the Anton: Same for the 109K4: Of note with this screenshot, the damage arguments do not match that of the actual 109 itself. This tail in this screenshot can be recreated with these arguments For a detached rudder, these are the arguments needed for a coherent rudder detachment animation This appearance of a regrowing tail has also been observed with the Spitfire, Dora, P-47, and I believe the P-51. Edited October 28, 2021 by Magic Zach 2 Hardware: T-50 Mongoose, VKB STECS, Saitek 3 Throttle Quadrant, Homemade 32-function Leo Bodnar Button Box, MFG Crosswind Pedals Oculus Rift S System Specs: MSI MPG X570 GAMING PLUS, RTX 4090, Ryzen 7 7800X3D, 32GB DDR5-3600, Samsung 990 PRO Modules: AH-64D, Ka-50, Mi-8MTV2, F-16C, F-15E, F/A-18C, F-14B, F-5E, P-51D, Spitfire Mk LF Mk. IXc, Bf-109K-4, Fw-190A-8 Maps: Normandy, Nevada, Persian Gulf, Syria, Germany
peachmonkey Posted October 28, 2021 Posted October 28, 2021 oblomok/обломок in Russian means "a broken-off piece".. I've seen this behavior on A20, Mosquito, 109, P51...
ED Team NineLine Posted October 28, 2021 ED Team Posted October 28, 2021 Already reported. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
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