Esac_mirmidon Posted November 29, 2008 Share Posted November 29, 2008 Mitch i am working in my own skin for my squad mates and i need a little help. Could you show me some tips to know the points where the different skin parts are fixed together? Fos me is very hard to tell where to paint the same pattern in different parts of the PS template, where one stops and in which part of the another file the pattern continues. If you have some tips to help me about this you could made my work easier. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
pitbull Posted November 29, 2008 Share Posted November 29, 2008 Nice work....I am learning to do skins.I hope mine come out like these.Looking forward to more of your work. Is there somkind of tutorial floating around to learn how to skin? cheers! pit MOBO ASUS P5QL-Pro, Intel Q9550 2.8Ghz @ 3.5 GHZ, 8GB DDR2 Crucial, XFX HD6950, TM Warthog, TIR4 /w Pro-Clip, 24 In Samsung Syncmaster LED, 2 X Cheapo 8in LCD's for MFD's and TM MFCD's attached to it, Windows 7 Ultimate x64. Link to comment Share on other sites More sharing options...
Outlawed Posted November 29, 2008 Share Posted November 29, 2008 (edited) I am learning on my own...I found a few tutorials but nothing on using Adobe CS3. So its trial and error.I know there are some good tutorials around.I am using one i found at the http://www.simmerspaintshop.com/forums/.But i am still looking for a good you tube video. Edited November 29, 2008 by Outlawed Link to comment Share on other sites More sharing options...
Outlawed Posted November 29, 2008 Share Posted November 29, 2008 Does anyone have some good links to tutorials on skinning with adobe CS3? vid's...ect...?any and all help will be appreciated. Link to comment Share on other sites More sharing options...
ED Team Wags Posted November 29, 2008 ED Team Share Posted November 29, 2008 Wonderful to see you making skins for Black Shark Mitch. You do great work. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
ED Team Chizh Posted November 29, 2008 ED Team Share Posted November 29, 2008 I think, it can be probably interesting to create Ka-50 skins for all ingame countries. It is not real indeed, but it maybe have a sense to share Ka-50 for all countries for multiplayer game for example. Единственный урок, который можно извлечь из истории, состоит в том, что люди не извлекают из истории никаких уроков. (С) Джордж Бернард Шоу Link to comment Share on other sites More sharing options...
Outlawed Posted November 29, 2008 Share Posted November 29, 2008 That can be done and here's the link to the thread on how its done. http://forums.eagle.ru/showthread.php?t=34104 I think this is what you was meaning. Link to comment Share on other sites More sharing options...
deviletk Posted November 29, 2008 Share Posted November 29, 2008 Just a little side step here. If we fly MP and i have my own skin on my KA50, does everyone have to download it previously or will it upload to everyone before start so everyone can see my skin? Thanks. Regards Alex Regards Alex "Snuffer" D. AMD FX8350 (8 core) 4.1GHZ ::: 8GB Dominator 1600mhz ::: GTX660 2GB ::: 2xHD ::: 24" ASUS Link to comment Share on other sites More sharing options...
XLR8 Posted November 30, 2008 Share Posted November 30, 2008 I think, it can be probably interesting to create Ka-50 skins for all ingame countries. It is not real indeed, but it maybe have a sense to share Ka-50 for all countries for multiplayer game for example. That would be so cool. Maybe a fictional US marine gray,like on a Cobra.With teeth ! Link to comment Share on other sites More sharing options...
crazysundog Posted November 30, 2008 Share Posted November 30, 2008 Here's a couple of my screenies... [ATTACH]22017[/ATTACH] [ATTACH]22018[/ATTACH] [ATTACH]22019[/ATTACH] Gotta love that black shark emblem behind the cockpit door! Link to comment Share on other sites More sharing options...
crazysundog Posted November 30, 2008 Share Posted November 30, 2008 That would be so cool. Maybe a fictional US marine gray,like on a Cobra.With teeth ! That wouldn't be too hard; the Turkish Ka50 has a fictional USMC gray already, you would just have to add the teeth!! [ATTACH]22041[/ATTACH] Link to comment Share on other sites More sharing options...
Lib Posted December 1, 2008 Share Posted December 1, 2008 Very good work ! But.. how did you succed to change the laterals numbers ?? i didn't find any "nomera.tga" in my BS directory. How can we do ? Link to comment Share on other sites More sharing options...
mc_smile Posted December 1, 2008 Share Posted December 1, 2008 Very good work ! But.. how did you succed to change the laterals numbers ?? i didn't find any "nomera.tga" in my BS directory. How can we do ? I'm not 100% sure but maybe this lateral numbers are "painted" on the skin itself so they're independent from nomera.tga file It's nice to be important, but it's more important to be nice © Scooter Intel Core i7 8700K, Gigabyte Z370 AORUS Gaming 5, 32Gb DDR4 CORSAIR Vengeance LPX 3200MHz, Gigabyte GeForce RTX 2080Ti Extreme, VKB Gunfighter MkII + TM HOTAS Warthog + TM MFD Panels, TrackIR5 Link to comment Share on other sites More sharing options...
Lib Posted December 1, 2008 Share Posted December 1, 2008 I'm not 100% sure but maybe this lateral numbers are "painted" on the skin itself so they're independent from nomera.tga file No, you can't remove the default numbers, even if you "paint" it on the skin itself, there must be a file for changing it. Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 1, 2008 Share Posted December 1, 2008 Anyone could help here posting a guide " How to insert a new skin in BS"? Well, now i have got a beta skin made in PS. First question: How can i convert the PS format of the skin into CDDS? Second Question: Which are the steps to insert the new skin into BS? Third question: Which files need to be modify for using a new slot for the Ka-50 instead of the stock ones? Thanks for your kind support and patient. " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Mitch Posted December 2, 2008 Author Share Posted December 2, 2008 insert the Names you like in "K-50.skins" look at this: skin { value = 3.6; material = {"KA-50-lamp", "Standart", "KA-50-PAINT36-DEF-02.bmp"}; material = {"KA-50-PAINT1", "Standart", "KA-50-PAINT36-DEF-01.bmp"}; material = {"KA-50-PAINT1_M", "Standart", "KA-50-PAINT36-DEF-01.bmp"}; material = {"KA-50-PAINT2", "Standart", "KA-50-PAINT36-DEF-02.bmp"}; material = {"KA-50-PAINT3", "Standart", "KA-50-PAINT2-DEF-03.bmp"}; material = {"KA-50-PAINT4", "Standart", "KA-50-PAINT36-DEF-04.bmp"}; material = {"KA-50-PAINT5", "Standart", "KA-50-PAINT16-DEF-05.bmp"}; material = {"KA-50-PAINT6", "Standart", "KA-50-PAINT36-DEF-06.bmp"}; material = {"KA-50-Vtulka_met", "Standart", "KA-50-PAINT17-DEF-02.bmp"}; material = {"SOPLA_KA-50-PAINT3", "Standart", "KA-50-PAINT2-DEF-03.bmp"}; material = {"KA-50-gear-rubber", "Standart", "KA-50-PAINT16-DEF-05.bmp"}; material = {"KA-50_ST-rm_paint1", "Standart", "Ka-50_St_Paint2.bmp"}; material = {"KA-50_Lifting_rotor_mast", "Standart", "KA-50-LRM-2.bmp"}; material = {"KA-50_LRM_Part", "Standart", "KA-50-LRMpart-2.bmp"}; material = {"KA-50_LRM-CENTRE", "Standart", "KA-50-LRM_centre-2.bmp"}; material = {"KA-50-LRM_B", "Standart", "KA-50-LRM_B-2.bmp"}; material = {"KA-50_BORT_NUMBERs", "Standart", "empty.tga"}; material = {"KA-50_Turkey_Numbers", "Standart", "TactNumbers-USAF-black.tga"}; } Insert this lines in db_countries.lua look like this: cnt_unit("{3457BB1E-523F-4C24-BBEA-58D028623F05}", "Ka-50", { color_scheme("{F7C01B4D-5F60-4de9-8C37-F9383EE0B844}", "Fictional Turkey scheme"), color_scheme("{F4FE8642-0E60-4def-BA9A-30371C4E7B3E}", "Fictional USMC Gray scheme"), color_scheme("{945E24E7-1725-41e8-96CF-76DBEADD1C9E}", "Fictional Desert1 scheme"), color_scheme("{7763F118-610B-44f6-81A0-7CACCBB80BBD}", "Fictional Turkey1 skin"), color_scheme("{7EB0DAD7-1FDF-4c1b-9E45-B1322A73AED4}", "US Desert"), color_scheme("{4E3BD18F-7E98-475b-A38C-574A3F3C9BEE}", "US Green"), color_scheme("{46CBF692-0FBF-47f3-A673-D0BD595A7269}", "Fictional Winter"), color_scheme("{9905C423-F3F7-4b15-9322-AE9E5444941C}", "Fictional Green"), color_scheme("{0883D185-0CD3-4c15-96D7-53548303161C}", "EURO Green"), color_scheme("{BCF34987-0BBF-49cc-87A9-D400468546B4}", "EURO Green OLD"), color_scheme("{EB205759-E680-4c44-A731-6D15B702D810}", "USMC Gray scheme OLD"), Insert the lines in "KA-50.lua" as this: ColorSchemes = { color_scheme("{060AFECF-BFBD-44c5-9C47-D9B5EF35D104}", _("Standard"), 0), color_scheme("{CC7B095B-038D-432e-B8D2-AE1F9A9F0E3A}", _("Standard (faded)"), 3), color_scheme("{B72394A9-596C-433B-9F1F-742F67B1BCC1}", _("Demo paint scheme # 22 \"Black Shark\""), 1), color_scheme("{3E5CA0B0-C1CA-4b55-87BC-B230371124DA}", _("Demo paint scheme #024"), 2), color_scheme("{AC7E6F33-30A3-4560-B80A-5509BDF89BBE}", _("Demo paint scheme \"Werewolf\""), 4), color_scheme("{7763F118-610B-44f6-81A0-7CACCBB80BBD}", _("Fictional Turkey1 skin"), 5), color_scheme("{84E30899-5D49-4bdd-96F1-B0FA6AC9B2B6}", _("Fictional Snow Splatter scheme"), 6), color_scheme("{19822419-B967-43fd-AD73-FC6E1E82E32C}", _("Fictional Swedish scheme"), 7), color_scheme("{F7C01B4D-5F60-4de9-8C37-F9383EE0B844}", _("Fictional Turkey scheme"), 9), color_scheme("{E293EDA2-B401-4045-88B6-22F400879492}", _("Fictional Olive Grey scheme"), 11), color_scheme("{945E24E7-1725-41e8-96CF-76DBEADD1C9E}", _("Fictional Desert1 scheme"), 15), color_scheme("{F4FE8642-0E60-4def-BA9A-30371C4E7B3E}", _("Fictional USMC Gray scheme"), 16), color_scheme("{BFE322AC-E7C7-11DC-934E-78D056D89593}", _("Fictional Desert2 scheme"), 17), color_scheme("{DC56EAAA-7BD0-4269-8754-CF1BBE42CC99}", _("Fictional Tropic Green scheme"), 19), color_scheme("{7EB0DAD7-1FDF-4c1b-9E45-B1322A73AED4}", _("US Desert"), 30), color_scheme("{4E3BD18F-7E98-475b-A38C-574A3F3C9BEE}", _("US Green"), 31), color_scheme("{46CBF692-0FBF-47f3-A673-D0BD595A7269}", _("Fictional Winter"), 32), color_scheme("{9905C423-F3F7-4b15-9322-AE9E5444941C}", _("Fictional Green"), 33), color_scheme("{0883D185-0CD3-4c15-96D7-53548303161C}", _("EURO Green"), 34), color_scheme("{BCF34987-0BBF-49cc-87A9-D400468546B4}", _("EURO Green OLD"), 35), color_scheme("{EB205759-E680-4c44-A731-6D15B702D810}", _("USMC Gray scheme OLD"), 36), Hope it helps: Here are more Slins. I'm working on a Skin Bundele: http://www.mitch-janssen.de Link to comment Share on other sites More sharing options...
harry_swe Posted December 2, 2008 Share Posted December 2, 2008 Sorry because I´m a total noob at this, but how do you enable the skins? Do you just to overwrite those files or? Link to comment Share on other sites More sharing options...
Esac_mirmidon Posted December 2, 2008 Share Posted December 2, 2008 And fot the transformation of the skins into cdds? " You must think in russian.." [sIGPIC][/sIGPIC] Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´ Hotas Rhino X-55-MFG Crosswind Rudder Pedals -Track IR 4 Link to comment Share on other sites More sharing options...
Skypat Posted December 2, 2008 Share Posted December 2, 2008 Hello thx for information sound like ModMan will do it automatically in future 7.x version ;) need some works on it first ;) Best regards Skypat insert the Names you like in "K-50.skins" look at this: skin { value = 3.6; material = {"KA-50-lamp", "Standart", "KA-50-PAINT36-DEF-02.bmp"}; material = {"KA-50-PAINT1", "Standart", "KA-50-PAINT36-DEF-01.bmp"}; material = {"KA-50-PAINT1_M", "Standart", "KA-50-PAINT36-DEF-01.bmp"}; material = {"KA-50-PAINT2", "Standart", "KA-50-PAINT36-DEF-02.bmp"}; material = {"KA-50-PAINT3", "Standart", "KA-50-PAINT2-DEF-03.bmp"}; material = {"KA-50-PAINT4", "Standart", "KA-50-PAINT36-DEF-04.bmp"}; material = {"KA-50-PAINT5", "Standart", "KA-50-PAINT16-DEF-05.bmp"}; material = {"KA-50-PAINT6", "Standart", "KA-50-PAINT36-DEF-06.bmp"}; material = {"KA-50-Vtulka_met", "Standart", "KA-50-PAINT17-DEF-02.bmp"}; material = {"SOPLA_KA-50-PAINT3", "Standart", "KA-50-PAINT2-DEF-03.bmp"}; material = {"KA-50-gear-rubber", "Standart", "KA-50-PAINT16-DEF-05.bmp"}; material = {"KA-50_ST-rm_paint1", "Standart", "Ka-50_St_Paint2.bmp"}; material = {"KA-50_Lifting_rotor_mast", "Standart", "KA-50-LRM-2.bmp"}; material = {"KA-50_LRM_Part", "Standart", "KA-50-LRMpart-2.bmp"}; material = {"KA-50_LRM-CENTRE", "Standart", "KA-50-LRM_centre-2.bmp"}; material = {"KA-50-LRM_B", "Standart", "KA-50-LRM_B-2.bmp"}; material = {"KA-50_BORT_NUMBERs", "Standart", "empty.tga"}; material = {"KA-50_Turkey_Numbers", "Standart", "TactNumbers-USAF-black.tga"}; } Insert this lines in db_countries.lua look like this: cnt_unit("{3457BB1E-523F-4C24-BBEA-58D028623F05}", "Ka-50", { color_scheme("{F7C01B4D-5F60-4de9-8C37-F9383EE0B844}", "Fictional Turkey scheme"), color_scheme("{F4FE8642-0E60-4def-BA9A-30371C4E7B3E}", "Fictional USMC Gray scheme"), color_scheme("{945E24E7-1725-41e8-96CF-76DBEADD1C9E}", "Fictional Desert1 scheme"), color_scheme("{7763F118-610B-44f6-81A0-7CACCBB80BBD}", "Fictional Turkey1 skin"), color_scheme("{7EB0DAD7-1FDF-4c1b-9E45-B1322A73AED4}", "US Desert"), color_scheme("{4E3BD18F-7E98-475b-A38C-574A3F3C9BEE}", "US Green"), color_scheme("{46CBF692-0FBF-47f3-A673-D0BD595A7269}", "Fictional Winter"), color_scheme("{9905C423-F3F7-4b15-9322-AE9E5444941C}", "Fictional Green"), color_scheme("{0883D185-0CD3-4c15-96D7-53548303161C}", "EURO Green"), color_scheme("{BCF34987-0BBF-49cc-87A9-D400468546B4}", "EURO Green OLD"), color_scheme("{EB205759-E680-4c44-A731-6D15B702D810}", "USMC Gray scheme OLD"), Insert the lines in "KA-50.lua" as this: ColorSchemes = { color_scheme("{060AFECF-BFBD-44c5-9C47-D9B5EF35D104}", _("Standard"), 0), color_scheme("{CC7B095B-038D-432e-B8D2-AE1F9A9F0E3A}", _("Standard (faded)"), 3), color_scheme("{B72394A9-596C-433B-9F1F-742F67B1BCC1}", _("Demo paint scheme # 22 \"Black Shark\""), 1), color_scheme("{3E5CA0B0-C1CA-4b55-87BC-B230371124DA}", _("Demo paint scheme #024"), 2), color_scheme("{AC7E6F33-30A3-4560-B80A-5509BDF89BBE}", _("Demo paint scheme \"Werewolf\""), 4), color_scheme("{7763F118-610B-44f6-81A0-7CACCBB80BBD}", _("Fictional Turkey1 skin"), 5), color_scheme("{84E30899-5D49-4bdd-96F1-B0FA6AC9B2B6}", _("Fictional Snow Splatter scheme"), 6), color_scheme("{19822419-B967-43fd-AD73-FC6E1E82E32C}", _("Fictional Swedish scheme"), 7), color_scheme("{F7C01B4D-5F60-4de9-8C37-F9383EE0B844}", _("Fictional Turkey scheme"), 9), color_scheme("{E293EDA2-B401-4045-88B6-22F400879492}", _("Fictional Olive Grey scheme"), 11), color_scheme("{945E24E7-1725-41e8-96CF-76DBEADD1C9E}", _("Fictional Desert1 scheme"), 15), color_scheme("{F4FE8642-0E60-4def-BA9A-30371C4E7B3E}", _("Fictional USMC Gray scheme"), 16), color_scheme("{BFE322AC-E7C7-11DC-934E-78D056D89593}", _("Fictional Desert2 scheme"), 17), color_scheme("{DC56EAAA-7BD0-4269-8754-CF1BBE42CC99}", _("Fictional Tropic Green scheme"), 19), color_scheme("{7EB0DAD7-1FDF-4c1b-9E45-B1322A73AED4}", _("US Desert"), 30), color_scheme("{4E3BD18F-7E98-475b-A38C-574A3F3C9BEE}", _("US Green"), 31), color_scheme("{46CBF692-0FBF-47f3-A673-D0BD595A7269}", _("Fictional Winter"), 32), color_scheme("{9905C423-F3F7-4b15-9322-AE9E5444941C}", _("Fictional Green"), 33), color_scheme("{0883D185-0CD3-4c15-96D7-53548303161C}", _("EURO Green"), 34), color_scheme("{BCF34987-0BBF-49cc-87A9-D400468546B4}", _("EURO Green OLD"), 35), color_scheme("{EB205759-E680-4c44-A731-6D15B702D810}", _("USMC Gray scheme OLD"), 36), Hope it helps: Here are more Slins. I'm working on a Skin Bundele: Link to comment Share on other sites More sharing options...
MoGas Posted December 2, 2008 Share Posted December 2, 2008 very nice Mitch! Link to comment Share on other sites More sharing options...
Schutz Posted December 3, 2008 Share Posted December 3, 2008 Mitch, sent you a skin request, not sure if you got it tho, here it is; I would love a skin replicated on Swedens only attack helicopter - the HKP 9. I know there is a swedish camo skin in BS but its lacking the subtle details and markings of a good realistic skin. Here is the heli in mind; http://web.telia.com/~u52219934/509HKP9_3916.jpg http://img.blog.yahoo.co.kr/ybi/1/24...1154067971.jpg http://g-kraft.redirectme.net/bilder...bfsaa_hkp9.jpg http://www.femorefortet.se/Bilder/HKP9.jpg http://www.soldf.com/images/s_hkp9.jpg http://www.soldf.com/images/s_hkp9_4.jpg http://www.soldf.com/images/s_hkp9_6.jpg http://www.soldf.com/images/s_hkp9_7.jpg Cheers! Link to comment Share on other sites More sharing options...
Mitch Posted December 3, 2008 Author Share Posted December 3, 2008 @ Schutz Yes i will do it.... You need Swedish Decals to??? http://www.mitch-janssen.de Link to comment Share on other sites More sharing options...
Maverick-GER- Posted December 3, 2008 Share Posted December 3, 2008 hey mitch gotten the request i sent you 2 days ago? would be fun if you could answer me back in a pm. thanks mate [sIGPIC][/sIGPIC] F-14 Tomcat Rest in Peace (and hopefully get reborn in DCS!) (Dream came true about 10 years later, now the Apache please :lol:) Link to comment Share on other sites More sharing options...
ECV56 Rapaz Posted December 4, 2008 Share Posted December 4, 2008 Mitch, friend, great work !!! The best template for future skins. Link to comment Share on other sites More sharing options...
Schutz Posted December 4, 2008 Share Posted December 4, 2008 Yes i will do it.... You need Swedish Decals to??? Awesome Mitch, thanks for the PM. And to answer your question; Yes i would like all the details and markers that are on the HKP9 - blue/yellow-three-crowns, the orange stuff and everything else..even the "ARMÉN" text..;) Not an easy skin to make, but thats why im asking you. Link to comment Share on other sites More sharing options...
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