Crash2 Posted December 12, 2021 Posted December 12, 2021 I have noticed there are some LOD issues on the Damage textures for the Perry class frigate. When the camera is close the damage disappears however when it gets a little farther away the damage becomes visible.
Boosterdog Posted December 19, 2021 Posted December 19, 2021 (edited) Trk file attached showing LOD issue. Does not affect all ships. IS CONDIERABLY WORSE THAN SHOWN IN THE OPs IMAGES. OHP LOD.trk dcs.log DxDiag.txt Edited December 20, 2021 by Boosterdog MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
Flappie Posted December 21, 2021 Posted December 21, 2021 On 12/19/2021 at 4:06 PM, Boosterdog said: IS CONDIERABLY WORSE THAN SHOWN IN THE OPs IMAGES. Yes, this issue was reported back in April. 1 ---
Boosterdog Posted December 24, 2021 Posted December 24, 2021 On 12/21/2021 at 11:54 PM, Flappie said: Yes, this issue was reported back in April. Still present in latest OB. MSI Tomahawk X570 Mobo, Ryzen 5600X undervolted on Artic Freezer E34 Cooler, RTX3080 FE, 32GB (2x16GB Dual Ranked) GSkil 3600 CL16 Trident Neo RAM, 2X 4th Gen M2 SSDs, Corsair RM850x PSU, Lancool 215 Case. Gear: MFG Crosswinds, Warthog Throttle, Virpil T50CM gen 1 stick, TIR5, Cougar MFD (OOA), D-link H7/B powered USB 2.0 Hub all strapped to a butchered Wheel stand pro, Cushion to bang head on, wall to scream at.
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