wilsonov Posted December 20, 2021 Share Posted December 20, 2021 With the P-51, the bomb damage (crater) visual differences between the AI and player a/c is huge. The AI bomb explosion and crater look reasonable, the player bomb damage and crater is nothing....a small smoke poof but no resulting damage or crater. I note the P-51 rocket damage/crater is the same between AI and player :thumbup: Link to comment Share on other sites More sharing options...
Solution razo+r Posted December 20, 2021 Solution Share Posted December 20, 2021 (edited) I assume you didn't arm the fuse for the bombs before dropping, right? Because there is absolutely no reason, except unarmed fuse of course, why the effects of the same weapon would differ. Edited December 20, 2021 by razo+r Link to comment Share on other sites More sharing options...
rayrayblues Posted December 25, 2021 Share Posted December 25, 2021 On 12/20/2021 at 12:22 PM, wilsonov said: With the P-51, the bomb damage (crater) visual differences between the AI and player a/c is huge. The AI bomb explosion and crater look reasonable, the player bomb damage and crater is nothing....a small smoke poof but no resulting damage or crater. I note the P-51 rocket damage/crater is the same between AI and player @razo+r is correct. Right click on the arming switches to arm the bombs. P-51 Bomb Test.trk SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU Link to comment Share on other sites More sharing options...
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