Dantagonistic Posted December 27, 2021 Share Posted December 27, 2021 Just had a sour experience in an MP server where I managed to hit an enemy AI Apache with 2 Vikhr missiles but it carried on flying and was combat effective enough to then shoot me down with a Hellfire in 1 shot. This seems fairly reproducible if you set up a simple 1v1 mission with the player in the Kamov and an AI in the Apache. I'm no expert on weapon damage but I doubt the Apache should eat 2 ATGMs and still be airborne. Seen the same thing happen with Hinds also. Seen when firing head on. 2 Link to comment Share on other sites More sharing options...
Go_dzilla Posted November 23, 2022 Share Posted November 23, 2022 (edited) Same here. But against airbourne targets in general Edited November 23, 2022 by Go_dzilla Link to comment Share on other sites More sharing options...
Aviator78 Posted November 25, 2022 Share Posted November 25, 2022 It’s a problem with AI airborne units that has been a subject in several discussions on Blue Flag and Rotorheads servers. It doesn’t only affect the Black Shark, but all player-controlled units. 1 Link to comment Share on other sites More sharing options...
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