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Posted (edited)

Lat/Long:
N 35°51'45.45"   E 38°41'59.04"

The bridge doesnt destroy regardless of ammunition type

Digital Combat Simulator  Black Shark Screenshot 2022.01.19 - 14.41.18.12.png

Digital Combat Simulator  Black Shark Screenshot 2022.01.19 - 14.42.01.55.png

Digital Combat Simulator  Black Shark Screenshot 2022.01.19 - 14.42.12.93.png

Digital Combat Simulator  Black Shark Screenshot 2022.01.19 - 14.42.44.18.png

Edited by Raviar
  • Like 1
  • 2 weeks later...
Posted

Yes I just tried to make a mission where I destroyed a bridge and nothing. Same method works perfectly for any other map object.

Would be great to have missions where bridges can be targets that get destroyed.

Posted

I think some damage models are still w.i.p. This railroad bridge in fact has damaged model/animation for pillars, but nothing more, while the road bridge next to it has a damaged model for bridge deck.

bridge-1.jpg

bridge-2.jpg

Posted

It is more an issue with how they made some of the bridges and unfortunately can't be fixed until they update how they made those. The "normal" bridges clearly have a road/rail terrain mesh rise up with a bridge crossing over it and can be assigned as targets in the editor. Those can be destroyed. The other bridge type, which for lack of a better name can be called "custom bridges". These appear to actually be part of the terrain mesh. They are noticeable because of being a different model than the other brides, may have turns on them, are colored differently on the map in addition to looking different, and connect to the terrain by changing the road on the bridge. These are the bridges that cannot be destroyed currently. 

I've attached some screenshots as an example. 

 

customBridge.jpg

customBridgeCutsHoleInTerrain.jpg

normalBridge.jpg

bridge_diff_in_editor.jpg

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