Hotdognz Posted February 17, 2022 Posted February 17, 2022 (edited) Trying to use the Hind CPG gunsight in VR is a realy mess if you use any of the helpers Matt mentions in the video. The compass overlay still moves with your head so gets in the way of the gun sight and can move all over the sight as you move your head, the LWIN+H helper overlays into the gun sight also but stays static, in 2D this is not an issue, I cant believe they dont pick this stuff in testing prior to EA release, it says to me they dont even test this stuff in VR. The solution would be to lock the helper compass off screen as soon as you enter the sight and make it look exactly the same as the 2D sight, and move the LWIN-H off the sight and it the black area when it should be like the 2D sight Edited February 17, 2022 by Hotdognz
hannibal Posted February 17, 2022 Posted February 17, 2022 i am also favor of locking the view when looking down into the aiming station. nothing should follow your head. it would be nice if everything stayed put where it is, sort of like the escape menu. find me on steam! username: Hannibal_A101A http://steamcommunity.com/profiles/76561197969447179
Hotdognz Posted February 18, 2022 Author Posted February 18, 2022 Yeh I hope they fix it in an update as I have stopped playing as the CPG with an AI pilots as its pretty flawed in using the weapon sight.
Recommended Posts