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Posted (edited)

Trying to use the Hind CPG gunsight in VR is a realy mess if you use any of the helpers Matt mentions in the video.

The compass overlay still moves with your head so gets in the way of the gun sight and can move all over the sight as you move your head, the LWIN+H helper overlays into the gun sight also but stays static, in 2D this is not an issue, I cant believe they dont pick this stuff in testing prior to EA release, it says to me they dont even test this stuff in VR.

The solution would be to lock the helper compass off screen as soon as you enter the sight and make it look exactly the same as the 2D sight, and move the LWIN-H off the sight and it the black area when it should be like the 2D sight



vr_sight_messy.png

2D_sight_ok.png

Edited by Hotdognz
  • BIGNEWY changed the title to Hind VR CPG sight is a mess with helpers on
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