Tobse Posted April 20, 2022 Posted April 20, 2022 On 4/18/2022 at 8:54 PM, ChillNG said: Hey Tobse thanks! I'll pass it on, Poodle is a bit of a troll but that is a new level lol! Don't think it's a bug, the AI can do that if you put yourself in their way. But BAD Poodle! The engagement in M8 worked fine the second time around - things like that make me wish for a quicksave function in DCS, sometimes!
ChillNG Posted April 20, 2022 Author Posted April 20, 2022 9 minutes ago, Tobse said: The engagement in M8 worked fine the second time around - things like that make me wish for a quicksave function in DCS, sometimes! Yeah it would be a massive help, even a limited checkpoint system. These campaigns can be a big time investment so it can be frustrating when you get shot down!
bangin Posted May 22, 2022 Posted May 22, 2022 Hi There In Mission 2 training day, at the bombing range. Once I have the "Clear at Hot" message from jtac. Steep will immediately reply "devil 2 is off" and soon after jtac will give a report "target not destroy go around try again..." before I could get my pipper over target. I notice this is the same for a later CAS mission in Yabrud using the maverick to kill a T55. Got the clear at hot msg, rifle, devil 2 is off, target not destroy, maverick impact, then I got told you are not clear to attack turn around and egress( mission finish). Amazing campaign, I've never been so invested but I hope this get fix.
ChillNG Posted May 22, 2022 Author Posted May 22, 2022 1 hour ago, bangin said: Hi There In Mission 2 training day, at the bombing range. Once I have the "Clear at Hot" message from jtac. Steep will immediately reply "devil 2 is off" and soon after jtac will give a report "target not destroy go around try again..." before I could get my pipper over target. I notice this is the same for a later CAS mission in Yabrud using the maverick to kill a T55. Got the clear at hot msg, rifle, devil 2 is off, target not destroy, maverick impact, then I got told you are not clear to attack turn around and egress( mission finish). Amazing campaign, I've never been so invested but I hope this get fix. Hey thanks very much for the kind words, this should only happen when you pull off the target. It's most likely that you are lining up on the target a little off axis, the 'off target' call is triggered by hitting a zone to the sides or rear of the target, if you stray into the zone you'll give the call. I'd double check your run in heading and IP but I'll also double check the mission as well to be sure.
bangin Posted May 23, 2022 Posted May 23, 2022 1 hour ago, ChillNG said: Hey thanks very much for the kind words, this should only happen when you pull off the target. It's most likely that you are lining up on the target a little off axis, the 'off target' call is triggered by hitting a zone to the sides or rear of the target, if you stray into the zone you'll give the call. I'd double check your run in heading and IP but I'll also double check the mission as well to be sure. Ahh right, maybe I should pay attention to my position since little room for error. Will there be a similar campaign for the Viper?
ChillNG Posted May 23, 2022 Author Posted May 23, 2022 5 hours ago, bangin said: Ahh right, maybe I should pay attention to my position since little room for error. Will there be a similar campaign for the Viper? Yes, Viper campaign is being researched at the moment, will start work on it properly later this year. 1
pognhek Posted May 23, 2022 Posted May 23, 2022 HI, i've got an issue with launching missiles. Launching missile(spacebar) is on the trigger of my warthog HOTAS. But each time i've have to launch a missile, nothing happens. I've tried not to use the hotas to trigger "space bar to continue" message, and only to use it for missile, same Issue... I've tried Ralt+Space on keyboard nothing. And what is weird, is when i takeoff, and try to launch missile from the early beginning of the missions ==> it works! I've tried other mission, it always works also !! I'don't understand, but i've restarded 4 times M9!! i'm desperate!
ChillNG Posted May 24, 2022 Author Posted May 24, 2022 7 hours ago, pognhek said: HI, i've got an issue with launching missiles. Launching missile(spacebar) is on the trigger of my warthog HOTAS. But each time i've have to launch a missile, nothing happens. I've tried not to use the hotas to trigger "space bar to continue" message, and only to use it for missile, same Issue... I've tried Ralt+Space on keyboard nothing. And what is weird, is when i takeoff, and try to launch missile from the early beginning of the missions ==> it works! I've tried other mission, it always works also !! I'don't understand, but i've restarded 4 times M9!! i'm desperate! Try unbinding your missiles from the spacebar key, the press spacebar to continue command can cause a conflict with your controls.
speed-of-heat Posted May 24, 2022 Posted May 24, 2022 (edited) 9 hours ago, pognhek said: HI, i've got an issue with launching missiles. Launching missile(spacebar) is on the trigger of my warthog HOTAS. But each time i've have to launch a missile, nothing happens. I've tried not to use the hotas to trigger "space bar to continue" message, and only to use it for missile, same Issue... I've tried Ralt+Space on keyboard nothing. And what is weird, is when i takeoff, and try to launch missile from the early beginning of the missions ==> it works! I've tried other mission, it always works also !! I'don't understand, but i've restarded 4 times M9!! i'm desperate! You need to learn how to use your hotas, do not bind hotas buttons to "keyboard key presses" bind in game to actual joystick buttons so bind BTNn to the appropriate weapon release button for that aircraft inside DCS. Edited May 24, 2022 by speed-of-heat SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat
Andrei Posted May 24, 2022 Posted May 24, 2022 Mission 10 Part 2 seems to be a bit broken. Lead doesn't want to fly directly to WP4 - he's making a constant turns left-right. Eventually he gets there, but a lot of time is wasted. After hitting primary and secondary he flies to the spawn point and starts flying around. If you end up near Arkotiri you get a landing prompt. Upon landing, mission ends. Go figure. I've got a track, but it's 70mb large AMD R7 5800X3D | Aorus B550 Pro | 32GB DDR4-3600 | RTX 4080 | VKB MGC Pro Gunfighter Mk III + STECS + VKB T-Rudder Mk4 | Pimax Crystal FC3 | A-10C II | Ка-50 | P-51 | UH-1 | Ми-8 | F-86F | МиГ-21 | FW-190 | МиГ-15 | Л-39 | Bf 109 | M-2000C | F-5 | Spitfire | AJS-37 | AV-8B | F/A-18C | Як-52 | F-14 | F-16 | Ми-24 | AH-64 | F-15E | F-4 | CH-47 NTTR | Normandy | Gulf | Syria | Supercarrier | Afghanistan | Kola
ChillNG Posted May 24, 2022 Author Posted May 24, 2022 3 minutes ago, Andrei said: Mission 10 Part 2 seems to be a bit broken. Lead doesn't want to fly directly to WP4 - he's making a constant turns left-right. Eventually he gets there, but a lot of time is wasted. After hitting primary and secondary he flies to the spawn point and starts flying around. If you end up near Arkotiri you get a landing prompt. Upon landing, mission ends. Go figure. I've got a track, but it's 70mb large Sounds like it's related to this, fix is in now for the COB so hopefully we'll see it land into OB soon. 2
addiebee Posted May 27, 2022 Posted May 27, 2022 Just flew mission 8 and I'm a bit confused--the GPS coordinates that both Poodle and Sabre 2-2 give me appear to be just flat wrong. I've tried the mission twice and not been able to locate the target for the bombing strike due to the FLIR issues, but even if I try to drop a JDAM on the GPS coordinates given in the 9-line--which match the coordinates given to you by poodle if you take to long locating the target--it's still not a hit. After that, I tried to finish the mission but the scripting seemed to be out of sorts. The last scripted content I heard was Bear requesting to RTB as I was flying between WP4 and WP5, but nothing else after that. I flew the rest of the mission and headed back to base but never got completion of the mission, even though I lingered near Sierra as long as my fuel held out. IDK maybe I messed up somewhere but I kept checking the coordinates given in Message history to verify I had the right lat and lon plugged in to both the hornet navigation data and the JDAM mission target and both appeared to be correct, but the actual point on the ground wasn't close to any enemy units.
ChillNG Posted May 27, 2022 Author Posted May 27, 2022 51 minutes ago, addiebee said: Just flew mission 8 and I'm a bit confused--the GPS coordinates that both Poodle and Sabre 2-2 give me appear to be just flat wrong. I've tried the mission twice and not been able to locate the target for the bombing strike due to the FLIR issues, but even if I try to drop a JDAM on the GPS coordinates given in the 9-line--which match the coordinates given to you by poodle if you take to long locating the target--it's still not a hit. After that, I tried to finish the mission but the scripting seemed to be out of sorts. The last scripted content I heard was Bear requesting to RTB as I was flying between WP4 and WP5, but nothing else after that. I flew the rest of the mission and headed back to base but never got completion of the mission, even though I lingered near Sierra as long as my fuel held out. IDK maybe I messed up somewhere but I kept checking the coordinates given in Message history to verify I had the right lat and lon plugged in to both the hornet navigation data and the JDAM mission target and both appeared to be correct, but the actual point on the ground wasn't close to any enemy units. Hi, so just checked mission, all worked OK for me but there maybe a few pointers I can give you: - Target location. There is still some debate going on about the TGP coords being slightly bugged and not always aligning exactly with the coords given, therefore the pod may slew to close to that location but not exactly on it...so you may have to search a little but it shouldn't be far. When testing, the first time I slewed the pod it didn't seem to be too accurate but I did a wide orbit of the waypoint and re-slewed the pod and this is what I got: The smoke is the target location so it was close. If it helps there are (I think) 3 columns of smoke on that side of Raqqa so you can try manually slewing the pod on to them if needed. I also set the WP altitude as 0 if that helps. - Next part of mission. It's hard to say what exactly went wrong based on what you said but here's how it should work. You complete the task with Sabre by either destroying the target or aborting through the F10 menu. After this Poodle asks you to join back on him so you can push, IIRC if you don't fly back to Poodle he won't be triggered to push back onto the flight plan. Without Poodle the mission will break as the triggers need him present, I'm guessing you might have proceeded on mission without him? All you need to do here is fly back towards him and when close enough he will continue. Just tested this and all worked fine. Hope that all helps!
addiebee Posted May 27, 2022 Posted May 27, 2022 <later> I dug out the mission file and after finding the target mortars, it DOES appears that the mortar is indeed at the coordinates Poodle is giving, but when I put those coordinates into my hornet's nav system the FLIR points to an open field somewhere south-east of the actual target. I'm honestly not sure what's up here, because as I said, I'm *pretty* sure I entered the coordinates correctly--I checked them repeatedly because I was so confused in flight. And if I try to drop a JDAM on the coordinates I still don't get a hit.
addiebee Posted May 27, 2022 Posted May 27, 2022 I'll try it again, I guess. Maybe I'm just bad but it sure seems hard to find the target when flir slewed incorrectly AND the flir display is blurry becuase of the current issue and also trying to read it through a medicore 1st gen VR headset. TBH part of the scripting problem might be that I'm just not able to linger around looking for poodle when I end up running very low on fuel because I have to loiter over the bombing area so long to try and find the target. Don't get me wrong, though: this is a really great campaign and I'm loving all hte missions. Definitely plan to get persian freedom if I ever buy the A-10 II, and look forward to playing the rest of the campaign!
ChillNG Posted May 28, 2022 Author Posted May 28, 2022 49 minutes ago, addiebee said: I'll try it again, I guess. Maybe I'm just bad but it sure seems hard to find the target when flir slewed incorrectly AND the flir display is blurry becuase of the current issue and also trying to read it through a medicore 1st gen VR headset. TBH part of the scripting problem might be that I'm just not able to linger around looking for poodle when I end up running very low on fuel because I have to loiter over the bombing area so long to try and find the target. Don't get me wrong, though: this is a really great campaign and I'm loving all hte missions. Definitely plan to get persian freedom if I ever buy the A-10 II, and look forward to playing the rest of the campaign! The FLIR issues certainly don't help, hopefully it'll be rectified soon. If really struggling with it for now I'd advise just pressing space to say you seevthe target and you then have the option to abort the task pretty much straight away so at least you'll be able to continue
Creasy85 Posted February 15, 2023 Posted February 15, 2023 nullHey, so I am apparently stuck at m16 part2. For some reason the end mission button does not work. All other buttons do. Any ideas please? Thanks!
rob10 Posted February 15, 2023 Posted February 15, 2023 2 hours ago, Creasy85 said: nullHey, so I am apparently stuck at m16 part2. For some reason the end mission button does not work. All other buttons do. Any ideas please? Thanks! See this thread: 1 1
Creasy85 Posted February 16, 2023 Posted February 16, 2023 23 hours ago, rob10 said: See this thread: Thank you! Applied the workaround will give it a try.
Tanker90 Posted April 2, 2024 Posted April 2, 2024 about two years later, the same bug on Mission 2 hits me. I have checked what happened to Tommyh herein below, but I have none of the mods that he listed. Has anyone come across a definitive solution to the bug? Il 3/4/2022 at 18:11, Tommyh ha scritto: For anyone else who gets the issue these are the mods i had installed. Removing the mods folder solved the problem so I'm guessing it's found in one of these
ChillNG Posted April 2, 2024 Author Posted April 2, 2024 6 hours ago, Tanker90 said: about two years later, the same bug on Mission 2 hits me. I have checked what happened to Tommyh herein below, but I have none of the mods that he listed. Has anyone come across a definitive solution to the bug? I don't think there will be a solution to this other than remove all mods and try it then. As DCS changes then the mods will break/break DCS in new ways so you can't rely on the same combo of mods being ok or not 2 years on.
Tanker90 Posted September 1, 2024 Posted September 1, 2024 Hi there, Since the bigger update of DCS of latest July I am no longer available to let the missions work properly. Precisely, I am speaking of missions 12 and 13, that are those on which I am stuck since the update. I believe the update I am mentioning was the 2.9.6.57650 The problem are appearently the mission's triggers. On mission 12, when I get on station at WP4 and when I am commanded to get to WP5 and search for the tank signalled by the red smoke, the tank does not seem to spawn somehow, nor the subsequent targets will do. Also, the wingman does not behave as there are targets either and he's ready to go for the optional task or to RTB. I was playing this mission also before the DCS update and before everything worked smoothly. On mission 13 part 1 everything seems to work properly, while on part 2 Sentinel immediately ask for the additional task in Lebanon, while the main task has yet to be executed. Poodle himself tells Sentinel the first task is gone and if I am not willing to go for the optional task, we orders RTB. Would a reinstall of the campaign work as a solution?
ChillNG Posted September 1, 2024 Author Posted September 1, 2024 58 minutes ago, Tanker90 said: Hi there, Since the bigger update of DCS of latest July I am no longer available to let the missions work properly. Precisely, I am speaking of missions 12 and 13, that are those on which I am stuck since the update. I believe the update I am mentioning was the 2.9.6.57650 The problem are appearently the mission's triggers. On mission 12, when I get on station at WP4 and when I am commanded to get to WP5 and search for the tank signalled by the red smoke, the tank does not seem to spawn somehow, nor the subsequent targets will do. Also, the wingman does not behave as there are targets either and he's ready to go for the optional task or to RTB. I was playing this mission also before the DCS update and before everything worked smoothly. On mission 13 part 1 everything seems to work properly, while on part 2 Sentinel immediately ask for the additional task in Lebanon, while the main task has yet to be executed. Poodle himself tells Sentinel the first task is gone and if I am not willing to go for the optional task, we orders RTB. Would a reinstall of the campaign work as a solution? Just done some checks all was ok my end. Mission 12, targets were right where they should be... Mission 13 part 2 started as it should and nothing strange happened. Very unlikely there's an issue with the triggers as they haven't been updated so will keep working as they always have. Would think it's something on your end causing a conflict, most likely culprit is a mod, do you have mods installed?
Tanker90 Posted September 3, 2024 Posted September 3, 2024 nullthank you very much. I have attached a picture of my mod list. I think they were there before I started the campaign. I have deactivated them on JSGME and tried again, but with no result. I guess I must go deeper and even delete the mods from the JSGME folder? Ah, btw, the campaign is truly great! I found it to be the deepest and most immersive so far for the bug, that's why I am frustrated and really want to complete it without cancelling all the the results and efforts of the previous missions. Il 01/09/2024 at 19:43, ChillNG ha scritto: Just done some checks all was ok my end. Mission 12, targets were right where they should be... Mission 13 part 2 started as it should and nothing strange happened. Very unlikely there's an issue with the triggers as they haven't been updated so will keep working as they always have. Would think it's something on your end causing a conflict, most likely culprit is a mod, do you have mods installed?
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