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Is there a way to use LMC without the drift?


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Posted

Hi,

If you activate LMC and move the TADS, it will continue to move in that direction. This is fine for moving targets, but bad for still targets.
Is there some way to deactivate the "drifting" part of the LMC and only leave the stable one so that it does not keep moving when you correct the position? 

Problem is that if the pilot does some correction the sight wanders off even with LMC, so you have to deactivate LMC, aim, activate each time you want to correct. If you try correcting while it is on, it will start moving "drifting", and it's super hard to make it stop again.

Posted

I'd like to know this too.

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Posted (edited)

I spoke with a pilot about LMC. It seems to mostly work as intended. So what you do is find a spot you want to hold your tads crosshairs on and press LMC once and don’t touch the joysticks. This will hold tads completely stable on target while thhe aircraft moves.

if you need to readjust your aim you can either try to finesse tads by doing incremental moves and counter moves, or you can disable LMC, quickly readjust your aim, and then reactivate LMC.

You can see what I mean here:

LMC can also be used to hold your aim on a moving target like a convoy by giving it a very slight press in the direction of the target movement. But to reset the LMC movement just deactivate and reactivate 

Edited by S. Low
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Posted (edited)
8 minutes ago, skypickle said:

The minute I readjust the Crosshair it loses lock. Lmc then has to be disengaged and reengaged. Is this a bug?

It’s not a “locking” system. It doesn’t lock. It was explained like this to me: Tads normal movement is you command the sensor to move to a specific physical angle and stay there. When the aircraft is moving obviously the picture you see will be moving because the tads is holding the angle you command with every joystick movement. With LMC you are commanding tads to use acceleration to maintain sight picture. When you press LMC once to activate and don’t move joystick, you are commanding zero acceleration so what happens is the crosshairs maintain their aim despite aircraft movement. If you command movement on tads while in LMC it’ll maintain the level of acceleration you gave it. This is useful for having stability while following moving targets.

To bring LMC back to zero acceleration you either finesse it (not sure if possible yet in dcs) or deactivate and reactivate 

Also, the Apache has a contrast lock called Image Auto Tracker. I read pilot opinion that this isn’t the best system in real life but we’ll see how it works in game. It’s not implemented yet.

 

Edited by S. Low
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Posted

That is very well explained, I never thought of it as a way of canceling out helicopter motion on a stationary target. It was presented as more of a way to keep tracking on a moving target which I find tends to be easier with LMC off. In single player I tend to fire with George hovering, but in MP I can see how LMC would be vital as the human player might be a bit more rough on the control movements. Thanks.

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Posted

So, it's not a kind of ground stabilising function then?

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Posted
6 minutes ago, imacken said:

So, it's not a kind of ground stabilising function then?

If you turn it on and don’t touch the joystick, it ground stabilizes like you would experience from a tgp on a jet. You can see it stabilize in the hellfire video above. Here’s an example of LMC on moving targets starting around 1:10. Our aircraft is in motion. You can see my crosshairs moving a bunch to keep aim on convoy, then I activate LMC and give it a slight bit of acceleration in direction of convoy and it follows the vehicles as we shoot (and miss 😕 ) 

https://youtu.be/lQ7yGPA5dxQ

 

 

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Posted
12 minutes ago, monkie said:

That is very well explained, I never thought of it as a way of canceling out helicopter motion on a stationary target. It was presented as more of a way to keep tracking on a moving target which I find tends to be easier with LMC off. In single player I tend to fire with George hovering, but in MP I can see how LMC would be vital as the human player might be a bit more rough on the control movements. Thanks.

I tried it with moving targets, and at least for me, it's 1000% easier to track moving targets without it. I use it for steady targets so that I don't have to compensate for the helicopter moments of my self too much.

Posted
5 minutes ago, S. Low said:

If you turn it on and don’t touch the joystick, it ground stabilizes like you would experience from a tgp on a jet. You can see it stabilize in the hellfire video above. Here’s an example of LMC on moving targets starting around 1:10. Our aircraft is in motion. You can see my crosshairs moving a bunch to keep aim on convoy, then I activate LMC and give it a slight bit of acceleration in direction of convoy and it follows the vehicles as we shoot (and miss 😕 ) 

https://youtu.be/lQ7yGPA5dxQ

Sure, I can see it stabilises , but the second I try to refine the position, it's off again, unlike experiences on jets.

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Posted
1 minute ago, imacken said:

Sure, I can see it stabilises , but the second I try to refine the position, it's off again, unlike experiences on jets.

I know. It does both. If you want it fixed you turn it on and don’t command movement. If you want to adjust I think in the future it’ll have better finesse controls but for now command it to have very slight acceleration, or simply deactivate the LMC and reorient tads then reactivate LMC. Takes a second or two

 

 

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