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Posted

Screenshot was taken on Normandy map, with terrain object shadows set to flat.

Brick shelter (left) casts a shadow while concrete one (right) does not, and it seems to hide radar shadow too. It has a proper shadow on grass, but none on terrain surface.Screen_220429_152054.png

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Posted

Maybe it's just my monitor, but why do the edges of the concrete shelter make it look like a cutout? I will check on my end later on to confirm for you. Not sure if they need tracks for something like this.

Posted

It looks like a cutout because it casts shadow on itself but not on the ground making it look like it was pasted over clear terrain image (what's up with little "partial angular shadow" to the right of antenna - I don't know), illuminated side looks normal to me.

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Posted

This is what I am seeing on the Normandy map, stable version, no mods. I took shots from 3 different times of day (approx 0800, 1300, and 1600). Can't duplicate what you are seeing.

 

 

0800.png

con't...

 

1300.png

Con't...

 

1600.png

Posted

Try deleting the fxo and meteshaders2 folders on your saved games/DCS, sometimes it helps with things like that.

"I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war."

-- Major-General Frederick B. Maurice

Posted (edited)

I have no mods and never had any (besides custom liveries, but currently I have none too).

Deleting metashaders2 and fxo is a frequent ritual for me )

Edited by Aernov
Posted

If there's no reported bug and deleting the aforementioned folders didn't help, it might even be related to graphic drivers version.

"I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war."

-- Major-General Frederick B. Maurice

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