scatter Posted December 20, 2008 Posted December 20, 2008 Is it possible to record tracks of multiplayer sessions in Black Shark like with LOMAC/FC? After a single player session ends you always get the option to save a track of the session but I don't see this after a multiplayer session. Hopefully there's some way to do it as it was a great feature of LOMAC/FC, allowing us to do an analysis of how everything went and how to improve ourselves. It's also great for getting machinima footage and great screenshots for promotional purposes. [sIGPIC][/sIGPIC] Virtual Australian Air Force
159th_Viper Posted December 20, 2008 Posted December 20, 2008 Look in your DCS Temp Folder :) 1 Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
scatter Posted December 21, 2008 Author Posted December 21, 2008 Thank you Viper! You've just made my day. [sIGPIC][/sIGPIC] Virtual Australian Air Force
Tacbat Posted December 29, 2008 Posted December 29, 2008 Is there any way to turn off the track recording in MP and SP?
theox Posted March 22, 2009 Posted March 22, 2009 Hey I tried this and all it gave me was the last SP mission I played rather than the last MP mission I played. I've played MP since the last SP mission, but they don't seem to have recorded. Again, my "LastMissionTrack.trk" is of my last SP mission. Any advice here would be appreciated.
S77th-RYKE Posted March 22, 2009 Posted March 22, 2009 Hey I tried this and all it gave me was the last SP mission I played rather than the last MP mission I played. I've played MP since the last SP mission, but they don't seem to have recorded. Again, my "LastMissionTrack.trk" is of my last SP mission. Any advice here would be appreciated. were you hosting ? Multiplayer tracks are currently stored in the \...\Temp folder for clients and \...\Missions folder for hosts. [sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC] Savage 77th , http://s77th.com |Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|
S77th-RYKE Posted March 22, 2009 Posted March 22, 2009 Is there any way to turn off the track recording in MP and SP? Here are notes I took down from previous posts .. somewhere .. No, you cannot switch it off, but you can set maximum size and age of tracks and logs that are stored in /temp/ folder. See /Scripts/net/default.cfg: Code: -- file size/age limits for Temp/ track_size_limit = 1*1024*1024*1024 -- 1 GByte track_age_limit = 365*24*60*60 -- 1 Year log_size_limit = 10*1024*1024 -- 10 MBytes log_age_limit = 7*24*60*60 -- 7 Days What happens if you set it to one second for example? Does this turn of the tracking after one second or does it just stop saving the track to the hard drive? I mean does the game still go through the trouble of reading the coordinates of all the units during game play, which might have some impact on performance if turned off? It will cause tracks and logs from /temp/ folder to be deleted each time you exit Black Shark and nothing more 1 [sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC] Savage 77th , http://s77th.com |Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|
S77th-RYKE Posted March 22, 2009 Posted March 22, 2009 Good call, thats where it was, thanks! COOL :pilotfly: glad I could help [sIGPIC]http://img.photobucket.com/albums/v108/madmaxx69/LOMAC/Rykesig1.jpg[/sIGPIC] Savage 77th , http://s77th.com |Core i7 920|Asus P6T Deluxe V2|GTX 285|9600GT-OC|6G DDR3|Softh on 3x22"CRTs|Tir2|yeahIsaidTir2|X-45|Haf 932|Vista Ultimate 64|
Bucic Posted April 19, 2010 Posted April 19, 2010 Thanks S77th-RYKE! Will it make a difference in performance on average rig? F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
dooom Posted April 20, 2010 Posted April 20, 2010 tacview = awesome ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
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