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Is the Tads Manual tracker thumbstick y axis direction, correctly animated in the game..?


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Posted (edited)

I am trying to map my controls as realistic as possible, but the Y axis of the Tads "Manual tracker thumbstick" is counter intuitive for me.

If i push the thumbstick up,.. the Tads "camera fov" moves down, and when pushing down , the camera moves up.
I also see the animated thumbstick on the right handgrip going up and the Tads camera moving down.. is this normal in the Apache ??

I know i can reverse the axis in controls, and i did..but the animation of the thumbstick tells me that it should not be reversed.

So the question i have is: Is the Tads Manual tracker thumbstick y axis direction, correctly animated in the game..?

Thanks for the Answer (s) already.

 

 

 

Edited by P3CFE
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Posted

The Y-axis on the real-life MAN TRK thumbforce controller is inverted.

If you want the TADS to slew down, you push it up like pushing the nose down by applying forward cyclic.

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Posted
vor 4 Stunden schrieb Raptor9:

The Y-axis on the real-life MAN TRK thumbforce controller is inverted.

If you want the TADS to slew down, you push it up like pushing the nose down by applying forward cyclic.

thank you for the quick response 🙂

 

 

Posted
On 5/27/2022 at 1:43 PM, Raptor9 said:

The Y-axis on the real-life MAN TRK thumbforce controller is inverted.

If you want the TADS to slew down, you push it up like pushing the nose down by applying forward cyclic.

yep another thanks from my side for this clear statement,

I will have to get used to it then 🧐  👍

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