corbu1 Posted July 21, 2022 Posted July 21, 2022 I hoped the today‘s OB would provide some further Improvements to the FM, too. But I didn’t find something about it in the Patch List? DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
Kharrn Posted July 21, 2022 Posted July 21, 2022 tbh the FM is totally okay for me at this point of beeing in a "beta" (early access on beta branch) state. Refurbishing it may take some time so i guess we just need to be patient The changelog reads like a very nice list. indeed not everything reported has found its way in atm, but if you have been following the "Bugs and Problems" section closely, a lot of things that have been reported 2-4 weeks ago are now in. That is plain awsome! Love you ED! Keep em coming! Cmon you Apes, do you want to live forever! Get those Buuuuuuuuugs! (should stop playing starship troopers i guess ) K 1
Floyd1212 Posted July 21, 2022 Posted July 21, 2022 I haven't fired it up yet, but I'm not seeing any mention in the change log about correcting the desync issues associated with pre-populated threats in the COORD pages. I can deal with the current FM for a bit, if it means they are correcting some of the more serious frustrations of things that are truly broken.
ED Team Raptor9 Posted July 21, 2022 ED Team Posted July 21, 2022 The dev team have been receiving a lot of feedback from the SME team about specific areas of improvement regarding both the flight model as well as the FMC/SCAS logic and behavior. However, with such complex behaviors and logic at play, it can be a lot more difficult to implement such things compared to other functions that should occur at the flip of a switch or the push of a button. As always, patience is required but is (understandably) difficult to maintain sometimes. I've been there. I also want to say that there are a lot more improvements than what has been identified in the patch notes that they've been making under the hood that probably aren't seen or even known about. Things that would require someone (such as an SME) to have a keen eye for and often be specifically looking for them to notice. I bring this up because as someone that has been a passionate DCS player for a long time, it makes me very impressed with the level of detail they are putting into this module. I'm not saying that to blow smoke at anybody or to change the topic of this thread, just merely re-assuring whoever that may read this that there is a lot of work being done on a daily basis to improve the DCS: AH-64D, both in gameplay quality as well as reasonable authenticity (within what is possible based on public data of course). 11 4 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
corbu1 Posted July 22, 2022 Posted July 22, 2022 Thank you Raptor9 for clarifyfing. The actual patch list is a really huge one and I really appreciate the work and detail the dev team put into the model right now in this early access state…..please keep up your great work. especially the new enhancend George AI IFF list is a beautiful and important improvement! My question wasn’t meant as critisism there‘s no improvement to the FM itself and there could actually put not enough work into it. Because I‘m sure as you already pointed out there‘s more improvement done that is just not named in the patch list…. when testing the new OB as user it would be easier to know before which corrections and improvements has been done. A short note in the patch list would help identifing these….. anyway progress on the AH64D is already great. I love the module….keep up the great work DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
dburne Posted July 22, 2022 Posted July 22, 2022 Yeah I am really liking the new enhanced George AI IFF listing. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
ED Team Raptor9 Posted July 22, 2022 ED Team Posted July 22, 2022 @corbu1 I didn't take it as criticism. My reply was meant as something along the lines of: "as a fellow player, what's something that I would appreciate hearing in a reply". But of course, that needs to be balanced with what can or cannot be said for various reasons. As for what un-named improvements I was referring to, these weren't regarding flight model or anything identified in the Bugs sub-section. Rather they are minute behaviors that are present in the real aircraft that most wouldn't know about or notice. For example, in a previous patch the FLT SET page was updated so that the HI and LO bug options are physically removed from the page if the radar altimeter is powered off. Not something that anybody would have been looking for, but that level of accuracy and attention to detail is there, since that's what occurs in the real aircraft as well. 2 Afterburners are for wussies...hang around the battlefield and dodge tracers like a man. DCS Rotor-Head
corbu1 Posted July 22, 2022 Posted July 22, 2022 vor 1 Stunde schrieb Raptor9: @corbu1 I didn't take it as criticism. My reply was meant as something along the lines of: "as a fellow player, what's something that I would appreciate hearing in a reply". But of course, that needs to be balanced with what can or cannot be said for various reasons. As for what un-named improvements I was referring to, these weren't regarding flight model or anything identified in the Bugs sub-section. Rather they are minute behaviors that are present in the real aircraft that most wouldn't know about or notice. For example, in a previous patch the FLT SET page was updated so that the HI and LO bug options are physically removed from the page if the radar altimeter is powered off. Not something that anybody would have been looking for, but that level of accuracy and attention to detail is there, since that's what occurs in the real aircraft as well. Ok, thanks Raptor9!! Now I understand DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
DmitriKozlowsky Posted July 23, 2022 Posted July 23, 2022 On 7/21/2022 at 3:33 PM, Raptor9 said: The dev team have been receiving a lot of feedback from the SME team about specific areas of improvement regarding both the flight model as well as the FMC/SCAS logic and behavior. However, with such complex behaviors and logic at play, it can be a lot more difficult to implement such things compared to other functions that should occur at the flip of a switch or the push of a button. As always, patience is required but is (understandably) difficult to maintain sometimes. I've been there. I also want to say that there are a lot more improvements than what has been identified in the patch notes that they've been making under the hood that probably aren't seen or even known about. Things that would require someone (such as an SME) to have a keen eye for and often be specifically looking for them to notice. I bring this up because as someone that has been a passionate DCS player for a long time, it makes me very impressed with the level of detail they are putting into this module. I'm not saying that to blow smoke at anybody or to change the topic of this thread, just merely re-assuring whoever that may read this that there is a lot of work being done on a daily basis to improve the DCS: AH-64D, both in gameplay quality as well as reasonable authenticity (within what is possible based on public data of course). Above 124 knots IAS, I get pronounced uncommanded roll. It gets worse with turbulence. It feels like retreating blade stall, or a partial one, but not certain. My counter is lower collective and cyclic to right a little to correct. Then helicopter flies normally for a minute , then behavior returns. Below 100 IAS, does not happen, regardless of relative wind. 124 KIAS is not sufficiently fast for RBS. Above 150 knots, yes.
bradmick Posted July 24, 2022 Posted July 24, 2022 5 hours ago, DmitriKozlowsky said: Above 124 knots IAS, I get pronounced uncommanded roll. It gets worse with turbulence. It feels like retreating blade stall, or a partial one, but not certain. My counter is lower collective and cyclic to right a little to correct. Then helicopter flies normally for a minute , then behavior returns. Below 100 IAS, does not happen, regardless of relative wind. 124 KIAS is not sufficiently fast for RBS. Above 150 knots, yes. Try above 180 knots for RBS. 1
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