cashgrany Posted August 25, 2022 Posted August 25, 2022 Hello everyone ; I've got a big problem . I have already made one or two complete aircraft for dcs world but this is the first time that this kind of thing has happened to me. My 3d model still just falls through the ground and I don't know why. I tried the bounding_shell the bounding_line but nothing works. Please a little help would be appreciated.
razo+r Posted August 25, 2022 Posted August 25, 2022 How's your model set up? (Collision boxes, naming)
cashgrany Posted August 25, 2022 Author Posted August 25, 2022 thank you for the quick response. I have "boxes" for collisions; "dummy" for bounding box and points for pylons and guns.
joey45 Posted August 25, 2022 Posted August 25, 2022 Collision Lines??? The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
cashgrany Posted August 25, 2022 Author Posted August 25, 2022 When I put a "collision_line" my 3d model bounces on the tarmac.
SkateZilla Posted August 28, 2022 Posted August 28, 2022 Collision Lines and Boxes for Landing Gear, WHEEL_F (Box or Cylinder same size as Wheel, make it a TYPE = "collision_shell" in properties Same for WHEEL_L and WHEEL_R Draw a Line for each section of Gear Strut, from the Root to the tip of the tires for each gear, Name them: FRONT_GEAR, LEFT_GEAR, RIGHT_GEAR, make it a TYLE = "collision_line" in the properties. Include them in your collision model. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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