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Posted
Simpit seems to have uploaded more Triggerhappy drawings. Worked for me to download. Thanks to you guys! Some side panel in view Triggerhappy?

 

 

Sidepanels coming up dude..! Got back today, and I am working on them and the collective/Left rear wall now..

"But (504)Brewber said they were'nt friendly.. So I took'em out.!"

[sIGPIC][/sIGPIC]

 

Posted

I forgot! Critique is welcome!

 

I calculated the dimenesions on the basis of the ABRIS-dimensions (260x220 mm). Based on this dimensions the mechanical clock has a diameter of 75 mm. This instrument is exactly above the engine start-up panel, which has the same width:

1063156770_LeftPanel3.thumb.jpg.63f6cfa1c08c2201356b355820657f17.jpg

1756952719_LeftPanel2.jpg.f909d6f1e8a2d1005c102c1782a03656.jpg

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

Well, 3.15" is equivalent to 80 mm. I think the dimensions with 75 - 80 mm are realistic.

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

Preview:

1862210864_apupanel.thumb.jpg.0d61da499f2874ca8669edc56874f7ed.jpg

1421986625_ka-50leftlowersidepanel.thumb.jpg.777f5516f2824da2d2a8f6e991ff44ba.jpg

222030808_companel.thumb.jpg.d09c5c3bc1a63c2ff849bdd22fd092c4.jpg

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

umm simpit i downloaded the pedals and flight stick archive and it only had 2 drawings of the pedals. there are 3 other drawings that are not related to the pedals as well. Do you have the rest of the pedals drawings??

 

thanks for hosting triggers drawings

 

-op4

Rig Specs: AMD FX-60 @ 2.6ghz - DFI Lanparty SLI UT - 4gb Mushkin Redline Ram - WD Raptor 300gb HDD - EVGA 260GTX 940mb - SoundBlaster something Live:P - Samsung 20.1" Syncmaster 204B (Camera) and Shuttle 17" xp17 (Abris & Shkval)

Flight Controls: Franken Force CH 568/Logitech Wingman Force 3D Hybrid - CH Pro Throttle - Logitech Momo Wheel Conversion to FFB pedals - Belkin N52

Posted
umm simpit i downloaded the pedals and flight stick archive and it only had 2 drawings of the pedals. there are 3 other drawings that are not related to the pedals as well. Do you have the rest of the pedals drawings??

-op4

 

No sorry, I´ve only 2 files of the pedals. But I think (and hope), further files will come soon :smilewink:.

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted
umm simpit i downloaded the pedals and flight stick archive and it only had 2 drawings of the pedals. there are 3 other drawings that are not related to the pedals as well. Do you have the rest of the pedals drawings??

 

thanks for hosting triggers drawings

 

-op4

 

 

I have held back the Pedal drawings because I wanted to be absolutely sure they would hold together after some use.. I've used them now for maybe 4 hours. And allthough they seem to work really well I have allready made two slight modifications. Nothing major, but still important..

 

It seemed like the right way to do it after so many wanted the drawings. And I got scared Sh**tlless that all aover the planet flightsimmers would sear my name for some design flaw..:music_whistling:

 

The drawings will be more complete than previous ones. So no more guesswork for anyone building them. And If all goes well I'll have my Force feedback mechanics on them to.. But knowing me, I'll most likely get distracted and ..... well.. you know.. :cry:

"But (504)Brewber said they were'nt friendly.. So I took'em out.!"

[sIGPIC][/sIGPIC]

 

Posted

@trigger

 

 

No problem, I understand wanting to make sure they stay together and being sure of the geometry. I have also been thinking about how to implement FFB on the pedals as well, my solution involves the the sacrifice of a USB FFB steering wheel on the Altar of DIY.

 

As for the construction of the pedals I noticed you used screws to hold all the parts together, did you use glue as well? I have a pin nailer, so nails plus glue should be more than enough to keep it all together.

 

-op4

Rig Specs: AMD FX-60 @ 2.6ghz - DFI Lanparty SLI UT - 4gb Mushkin Redline Ram - WD Raptor 300gb HDD - EVGA 260GTX 940mb - SoundBlaster something Live:P - Samsung 20.1" Syncmaster 204B (Camera) and Shuttle 17" xp17 (Abris & Shkval)

Flight Controls: Franken Force CH 568/Logitech Wingman Force 3D Hybrid - CH Pro Throttle - Logitech Momo Wheel Conversion to FFB pedals - Belkin N52

Posted (edited)
I have held back the Pedal drawings because I wanted to be absolutely sure they would hold together after some use..

 

:thumbup: !

Edited by Simpit

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted
I have also been thinking about how to implement FFB on the pedals as well, my solution involves the the sacrifice of a USB FFB steering wheel on the Altar of DIY.

 

- I am thinking in the same line as you. But I'm not shure the motors in FFB Wheels will be strong enough? After all we're a lot stronger in our legs at a linear push force than our arms will ever be in twisting?

 

So I'll either hack the controller from a Steering-wheel/FFB Joystick and beg AlexRC help me amplify the output current for the motor with H-bridges.

Or I will buy a FFB controller Card directly from Immersion.com depending on haow much they cost?

 

As for the construction of the pedals I noticed you used screws to hold all the parts together, did you use glue as well? I have a pin nailer, so nails plus glue should be more than enough to keep it all together.

 

-Glue is INTENSLY IMPORTANT when assembling any construction that will carry loads like the Pedals do.. I used screws because they where ready at hand. And they maintain the holding torque force even under a constantly vibrating enviroment much better than nails do..? (at least that's what I have convinced myself of :music_whistling:)

 

The best way I think would be to use woodplugs and glue together with screws (or those pull-together screws that IKEA use).

Then the glued surfaces will retain the shape, the woodplugs will hold the whole assembly together with the same elasticity as the main structure (and thus prevent breaking the glue surface due to some retainers being less elastic that the structure), and the splitting forces would be next-to-nothing because the "IKEA Screws" will keep the parts at a fixed relation to eachother..

 

But it seriously sucks to set up and drill.. I did this when I buildt my CnC-Mill.. and lets just say that some of the drilled holes came out looking less than pleasant..:cry:

 

I might be wrong here (would'nt be the first time if so), but if you are using metal pins (nails) from a pneumatic nail-gun then I would at least make shure all the surfaces allign perfectly. So you get the best possible glue joint strenght.

Nails are really good for static objects. But screws or glued woodplugs are much better for ... well ... non-static stuff.. ?

"But (504)Brewber said they were'nt friendly.. So I took'em out.!"

[sIGPIC][/sIGPIC]

 

Posted
@trigger

 

 

No problem, I understand wanting to make sure they stay together and being sure of the geometry. I have also been thinking about how to implement FFB on the pedals as well, my solution involves the the sacrifice of a USB FFB steering wheel on the Altar of DIY.

-op4

 

I'm thinking along the same lines for FFB rudders/anti-torque. I'm not going the Hi-Fidelity route that some of you folks are, but I do want to have FFB on the cyclic and pedals to get the trim function benefits.

 

I have an old analog game port Thrustmaster RCS that I plan to use for the mechanical pedals, and I'm thinking of picking up a Saitek R660 FFB wheel to meld to that. I'll have to figure out the right ratio of gears / pulleys, and some way to mount it all in a useable manner.

[sIGPIC][/sIGPIC]

There's no place like 127.0.0.1

Posted
- I am thinking in the same line as you. But I'm not shure the motors in FFB Wheels will be strong enough? After all we're a lot stronger in our legs at a linear push force than our arms will ever be in twisting?

 

I have been wondering about that as well. I'm hoping the fact that the wheel's arc of movement (I believe it is 270 degrees for the Saitek R660, but I haven't confirmed that) being geared down to the much smaller arc of movement of the pedals, will translate to enough mechanical advantage for the wheel motors to get the job done well.

 

Keep in mind that the Trim/Auto-pilot 'authority' on the controls is supposed to be 20%. The trim isn't meant to hold against you straining for all you're worth. We do need to be concerned about the motors and mechanics holding up though, to be sure.

[sIGPIC][/sIGPIC]

There's no place like 127.0.0.1

Posted

Yeah, I don't expect the FFB to keep me from manipulating the pedals just to give me enough resistance to simulate the mechanical resistance in the system. The motors in my franken force look to be about 3x the size of the ones in the logitech wingman 3d and I have extended the joystick with a 12" length of tubeing. They are plenty strong enough to overpower the lever (12" extension) so I hope that the 2 motors in most FFB wheels will be strong enough to give the required resistance.

 

-op4

Rig Specs: AMD FX-60 @ 2.6ghz - DFI Lanparty SLI UT - 4gb Mushkin Redline Ram - WD Raptor 300gb HDD - EVGA 260GTX 940mb - SoundBlaster something Live:P - Samsung 20.1" Syncmaster 204B (Camera) and Shuttle 17" xp17 (Abris & Shkval)

Flight Controls: Franken Force CH 568/Logitech Wingman Force 3D Hybrid - CH Pro Throttle - Logitech Momo Wheel Conversion to FFB pedals - Belkin N52

  • 1 month later...
Posted

Nice :thumbup:! But it looks like a fitness trainer :megalol:!

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

Well, if you take "acrylglas" (see below) you have a very fine material to copy the drawings on the material. You´ve only to put it on the print and copy the drawing.

 

The printings of the jpg´s are not very accurate. Therefore if you are interested in the dft-original-files, say it to me. The printings made directly from the dft´s are very good and have an exact scale 1:1.

tn_IMG_7677.JPG.3a15b68ce4ae72fe684f2033f8c7f47a.JPG

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

The Targeting Control Panel (s.b.).

 

construction time: 2 1/2 hours.

Costs: 60,- €.

tn_IMG_7683.JPG.6211250e28647193110708928b881021.JPG

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

Well done...

 

I'll also think about starting a pitproject like this for BS. What are the solutions

for the Gauges like HSI, Speedindicator...ect. ? The real hardware is very expensive. I was thinking about several little screens, but it's not that easy, too.

 

Greetings

Posted

I´ve no solution for this problems. As far as I know there is no interface implemented in BS. But temporarily its enough to use TrackIR4 and a second monitor for ABRIS and Shkval :thumbup:.

 

I built the panels as fast as possible and not absolutly scale. But I think it´s better to have them quickly available in the cockpit than in a few years (they are just airbrushed) ;).

Kind regards

Hans Dieter

System: Win 11 Prof, 64 Bit, AMD 4350 Quad-Core, Gigabyte-Board 970A-UD3P, 16 GB-RAM; ASUS GTX 1080 8 GB - Nvidia Geforce

Posted

Airbrushed... uuUUUAAAHHRRR !!!! :cry:

 

No no, I'll find a short time soloution. I hope.. :music_whistling:

Better a little touch buddy screen on the left side front with the most critical

gauges displayed. :crazy:

 

 

Greetings :lol:

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