Taz1004 Posted September 19, 2022 Posted September 19, 2022 (edited) Update 1-14-23 ED changed the blending mode so the waypoints got darker too. Fixed. The default map overlay was useless to me because of its format. Made waypoint marker and names smaller. Centered the waypoint numbers in the circles. Darkened the background map. Adjustments Waypoint color can be changed by line 6 in definitions.lua. Darkness of background map can be adjusted by line 78 in map_page.lua INSTALL: Extract to main DCS install path or use Mod Manager. Does not pass IC. DOWNLOAD ********************************************************************************************** OPTIONAL Below are sharper raster maps. They improve readability of both Kneeboard and TAD maps. I only ran the files through sharpen filter. Image sizes are not changed. Caucasus (1.6GB) Mariana Islands (1.2GB) Persian Gulf (0.7GB) Syria (0.6GB) INSTALL: Extract to main DCS install path or use Mod Manager. Does not pass IC. Edited May 31, 2023 by Taz1004 5 11 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
skypickle Posted September 19, 2022 Posted September 19, 2022 (edited) thank you. I am often disoriented trying to correlate the kneeboard with the TSD/TADS as the colors/scale and annotations are different and distracting. Is this mod manager friendly so I can drop it into the mods archive of mod manager? Edited September 19, 2022 by skypickle 4930K @ 4.5, 32g ram, TitanPascal
Taz1004 Posted September 19, 2022 Author Posted September 19, 2022 3 minutes ago, skypickle said: Is this mod manager friendly so I can drop it into the mods archive of mod manager? Yes 1 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
GregP Posted January 14, 2023 Posted January 14, 2023 This looks great, but can you explain exactly how to darken the map? I'm not familiar with which of the four values need to be changed; I figured it was the fourth, as maybe it was an alpha channel, but it didn't seem to have any effect.
Taz1004 Posted January 14, 2023 Author Posted January 14, 2023 2 hours ago, GregP said: This looks great, but can you explain exactly how to darken the map? I'm not familiar with which of the four values need to be changed; I figured it was the fourth, as maybe it was an alpha channel, but it didn't seem to have any effect. It's always RGBA. You don't want to change the Alpha but RGB. You may want to re-download as I updated the file. ED changed the blending mode so the waypoints got darker too. Fixed. 2 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass
GregP Posted January 15, 2023 Posted January 15, 2023 Thank you! The new download solved it, looks great, such an improvement in readability.
Turbine 205 Posted May 5 Posted May 5 @Taz1004 Are you still supporting this mod? I've been looking at the base code compared to your mod and it looks like the page overlay darkening no longer works.
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