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Pls take care about FPS friendly for VR users and tests


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Posted

and give demo (trial) version from the beginning. Channel map had a problem in VR, Normandy map works great but Im affraid Marianas issue here, on Normandy 2 map (too many objects?) and Paris and London. 

Pls do the the best optimalization and better to have more FPS, than too many items which I dont see from flight due of speed or heigh.

Pretty please! 🙂

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Posted
1 hour ago, 72Stu said:

VR is more of a DCS engine issue though??

True, and units do far more to FPS/CPU bound than any cockpit or map. (And for some reason WW2 assets seem to demand more than modern asssts) that said there are map difference to performance,  Syria and Channel map demand more than Caucasus or Persian Gulf etc.

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  • 2 weeks later...
Posted
On 10/11/2022 at 8:45 PM, YoYo said:

Channel map had a problem in VR,

It is a DCS engine problem. It cannot cope with splat textures when they start blending. Engine starts hyperventilating and CPU and GPU redlines causing massive FPS loss. 

Currently The Channel (mostly at and around the airfields and urban areas), Marianas almost entirely and SA (urban areas, airfields and handcrafted terrain) has this problem.

Just stay away from maps that uses splat textures in VR. Pancake users feel that too but they do not need to puke because of FPS tanking. 

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