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FC3 planes, at BIRTH are triggering S_EVENT_LAND.


Go to solution Solved by ADHS,

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Posted

Hello.

At BIRTH, somehow, seems that they are "falling".
I think that is not a bug but a miscalculation at
their .p altitube PARENT POINT. Anyways, this is
enough to trigger S_EVENT_LAND and give a false
event.

Thank you.

Democracy was already invented, while Scrat was eating oak fruits.

Posted
10 minutes ago, okopanja said:

I think they are often hovering over runway, so when the mission starts they simply drop from air which generates this event.

Hello.

Yes, i have the same "falling" impression.😃

Democracy was already invented, while Scrat was eating oak fruits.

Posted
On 11/16/2022 at 2:31 AM, Flappie said:

Hello @ADHS. Can you please share a mission file showing the problem?

Hello Flappie.

At the moment, i am away from PC.

Once i return back, yes off course.

Democracy was already invented, while Scrat was eating oak fruits.

  • Solution
Posted (edited)

Hello.
Seems that after the latest fix (S_EVENT_LAND behaviour.)
FC3 planes are acting differently, but in some occassions.
Give me some more time to re-check my multi-event routine,
as i thing i've made it "too sensitive" while it is still reporting
more alerts and more info than a single-specific event check.

(Just to clarify that is not coming from my side)

Thank you all

EDIT:
Double false event BIRTH+LAND is comming from my side.
Common-single BIRTH event check is not givin a LAND event anymore.
Assume it as non DCS problem. Thank you.

Edited by ADHS
  • Thanks 1

Democracy was already invented, while Scrat was eating oak fruits.

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