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George CP/G option to enforce listing of RED objects only


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Posted (edited)

Currently George as CP/G ultimately lists blue (friendly) and green (neutral), as long, as he doesn't acquire any yellow (unknown) or red (enemy) targets.

This often leads to a situation, where we frantically try to have George look at enemy infantry we can see firing(!)  at a friendly outpost or vehicle, but George keeps listing the blue outpost/vehicle, as he has no LOS to the actual enemy.

This is very frustrating, as it means you focus way too much on the George Menu, rather than flying the aircraft.

Solution: filter the list for red and yellow, only, as default. If a yellow target shows as a blue or green, show it once and then only show it again, if we set the list to "show all".

Alternative solution could be to hide objects/groups with a setting in the Mission Editor, but to list "red only" as default is way more comfortable and would actually represent, how a human CP/G works.

A human would get the task to "search for targets". He would spot an unknown structure ("yellow ground", recognize it as a friendly ("blue outpost/truck"). Next time he sees the friendly outpost, he would simply ignore it, as it is not the target he is looking for.

 

Edited by shagrat
  • Like 2

Shagrat

 

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  • 1 month later...
Posted

I came here to agree! There is no logical reason why george would target a positively identified friendly. Turn that feature off completely! 

  • Like 1
Posted
3 hours ago, TK-421 said:

I came here to agree! There is no logical reason why george would target a positively identified friendly. Turn that feature off completely! 

So you know where it is. There are other weapons that can kill friendly in a hurry besides Hellfire.

Posted

Yes, it‘s no bad it I know as pilot where friendlies are not only vehicles, but also infantry. 

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Posted (edited)

Having situational awareness is always a good thing, and you should be making positive ID on your targets before engaging anyway. 

However I disagree that there is any added benefit of being able to freely target friendlies in this list. 

A real CPG would never target friendly callsigns with his weapons armed.

A check box in the AH-64 menu that disables this feature for people who do not like it would be a good thing. 

Heck an even nicer addition would be for the menu to give a bearing and range to all targets in the list for added situational awareness. 

Edited by TK-421
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