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New terrain lighting technology on Ugra Media maps?


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Posted

Last year the new terrain lighting technology has been introduced for the DCS: Persian Gulf and once finished, it should be implemented in other maps (as per the Newsletter). I have no doubt this will happen with ED's own maps, but what about maps from Ugra Media? There has been silence about this.

Is the new Normandy 2.0 coming with the new lightning? What about Syria?

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Posted (edited)

ED has testing new lighting technology on Persian Gulf map, but actualy we dont know if ED has complete them, maintain testing or / and release them to 3rd Parties (Similart to Supercarrier technology). Ugra and others 3rd parties surely start to use them when ED realase them into the TDK SDK and learn to use them.

Edited by Silver_Dragon

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Posted
7 hours ago, Silver_Dragon said:

ED has testing new lighting technology on Persian Gulf map, but actualy we dont know if ED has complete them, maintain testing or / and release them to 3rd Parties (Similart to Supercarrier technology). Ugra and others 3rd parties surely start to use them when ED realase them into the TDK SDK and learn to use them.

 

Well, Razbam has this in their South Atlantic changelog:

  • New - Updated Lighting components to support 2.8 releases new lighting system
  • Improved - Converted all Lighting to 2.8 standard for all our objects
  • Improved - Lighting within hangers now cast light into cockpits

Therefore I would assume they already have access to the new lighting technology (or at least some preview to have a heads up what needs to be adjusted).

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Posted
13 hours ago, Silver_Dragon said:

ED has testing new lighting technology on Persian Gulf map, but actualy we dont know if ED has complete them, maintain testing or / and release them to 3rd Parties (Similart to Supercarrier technology). Ugra and others 3rd parties surely start to use them when ED realase them into the TDK SDK and learn to use them.

 

As far as I know the South Atlantic and Sinai map are in the new lighting. 😄

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