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Posted
6 minutes ago, BlackFalco said:

@currenthill thanks a lot man! thanks for your on-going work for this.

Just a question, I tried to download the new update but keeps on sayin' "you've reached the amount of downloads for this file so you cannot download it now".

Thanks! Have you tried all four links? If you get the same error from all of them, you'll just have to wait until they reset. Google Drive let's you transfer 750 GB per day per account, that's why I use four of them.

  • Like 1
Posted
1 minuto fa, currenthill ha scritto:

Thanks! Have you tried all four links? If you get the same error from all of them, you'll just have to wait until they reset. Google Drive let's you transfer 750 GB per day per account, that's why I use four of them.

Yep sorry, I tried the second link and all worked!

Thanks a lot for your work here, keep it up.

  • Like 1
Posted
9 hours ago, BlackFalco said:

Yep sorry, I tried the second link and all worked!

Thanks a lot for your work here, keep it up.

Great! Thanks!

5 hours ago, DJOGOO77 said:

@currenthill thanks so much for all this! Just one question, will these new additions be added directly to the DCS native core in the future?

Thank you! Whether a mod pack asset will be added to DCS core is up to ED, you'll have to ask them about it. 👍🏻

  • Like 4
Posted
1 hour ago, currenthill said:

Great! Thanks!

Thank you! Whether a mod pack asset will be added to DCS core is up to ED, you'll have to ask them about it. 👍🏻

I dream that one day, ALL Currenthill assets will be integrated into the core. And especially the infantry.
The CH assets are clearly game-changers for any DCS player, and I'd like squadrons, most of which avoid mods, to be able to benefit from them. Being able to transport infantry with Javelins is a game-changer for the transport role, for example.

  • Like 2
Posted

First and foremost, thanks for the amazing and pro-bono work you do, Currenthill! To talk about the attention to detail, or overall fidelity of the units doesn't even begin to cover it. This is by all means, art! The pedant in me can claim that you have much to be proud of, don't take that lightly either! 👍

 

I'm not sure what plans you have in store for the future, obviously the units you present on your www. are a fine work, and implementing more of them into DCS natively, would be a dream. However, I do also look at this from the perspective of a mission designer (when not in the air). It would of course be awesome to have the Ka-52 AI implemented, as well as simply more of the units that you bring. Even more civilian, with different color palettes on each unit. It allows for creating more vivid and realistic scenarios. A place where I see an immediate deficit in unit choice, asumming it could be of interest to you, is the department of soldiers/civilians. We currently have very few models of soldiers, and even fewer if you consider the new high-quality ones, that are properly animated. I am wondering if you would be interested in widening this aspect of the simulation. Have more soldiers, from different countries, with variations of weapons/apparel/camo patterns/colors/ranks? As an example, even adding a basic model of a recognizable officer (prestige uniform), would already open the doors to creating missions where a pilot might need to verify/engage or verify/protect a high-ranking persona. With the addition of more transport modules (Huey, Mi-8, Mi-24, CH-47F, C-130J (soon), +++), this would not only bring more authentic feel to the transport mission, but also allow to create more varied combat environments. 

 

I hope this could be of interest to you, appreciate your work again, and do keep the models coming. Uploading some WIP missions that show just how a creative mission designer can untilize such units! You give us the tools, and this is the effect (not complete) 😎

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  • Like 2

[sIGPIC][/sIGPIC]

Posted
On 11/6/2025 at 12:17 AM, currenthill said:

Sure, I'll take a look at it. 👍🏻

I just found another bug in Russia Mod that the coastal missile systems like Bastion and Bal-E won't fire at target ships, they only deploy to combat-ready status ( both Radar and Launcher) and just sit there watching the target.

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