PSYKOnz Posted March 10, 2023 Posted March 10, 2023 same here (this has been repeated a lot in this post haha) I have something to add tho, it seems to stack, so I ran the f16 free flight 3 times each time the exports got worse, with more overlap, then I decided to try the tomcat and the f16 exports were still displayed, here's the screenshots 1 Tomcat, Tomcat über allen
MadKreator Posted March 10, 2023 Posted March 10, 2023 2 hours ago, Greg_Mid_TN said: Same issue here. The really odd behavior is before the main screen loads (F/A-18 - Ready on the Ramp instant action), the MFDs and AMPCD load correctly (and have active information) on the export monitor (I don't see this on ST - the export monitor is blank until the main display loads) and then the screen repaints and goes all weird. Seems to only affect the export. Can anyone else replicate? Not sure if that tidbit helps, but thought I'd post it. Thanks, Ruddle. Same here. All exports look just fine at the start screen, but as soon as you hit play they go downhill. Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 2x 2TB Samsung M.2 NVME, 2x 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB STECS , MFG Crosswinds, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios, Streamdeck XL, DCS-UFC App, Corsair Virtuoso RGB Headphones
Greg_Mid_TN Posted March 10, 2023 Posted March 10, 2023 Sadhu on the bug thread posted this fix: For F-16 file \Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\MFD\indicator\LCD\page.lua line picture.additive_alpha = true change to picture.additive_alpha = false For FA-18 file \Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\BAKE\MPD_common_bake_page.lua line picture.additive_alpha = true change to picture.additive_alpha = false This is not a solution to the root of the problem, as artifacts are still noticeable around the edges. It also hasn't been tested for integrity in multiplayer. I hope that ED will soon find a solution. It has worked for me and seems to pass integrity check on multi-player servers. Good Luck! Ruddle.
RafaPolit Posted March 10, 2023 Author Posted March 10, 2023 6 minutes ago, Greg_Mid_TN said: Sadhu on the bug thread posted... Ruddle, what is "the bug thread"? Would you be so kind as to paste a link? Thanks. I'm Dragon in the Multiplayer servers.
Se1ko Posted March 11, 2023 Posted March 11, 2023 4 hours ago, RafaPolit said: As a developer, this actually happens a lot, there is a key less-exposed feature that gets completely overlooked. What I am surprised with is that this means that no one on the main dev team, nor the big users (Wags for example) or the big houses like Heatblur, use externally exported MFDs. I would have imagined that, being a group of "really avid flyers", they would be more prone to having this "extras" than the average guy. Yet no one actually does. That surprised me in all honesty. It surprises me too. I have been told in the past by an ED partner and developer that apparently people using extraction and viewports are very much in the minority. Based on the amount of users posting here with this problem so far I tend to think that extracting viewports is more common than they realise and is only going to become a more popular thing to do and be far more mainstream, especially when there are companies making products like MFD bezels and such that require viewport extraction. Hard to picture someone like Wags having a simple single screen vanilla setup :).
Greg_Mid_TN Posted March 11, 2023 Posted March 11, 2023 3 hours ago, RafaPolit said: Ruddle, what is "the bug thread"? Would you be so kind as to paste a link? Thanks. Sorry Rafa, should have been clearer. I meant under the 'general' bug thread. I think you found it from the look. Ruddle.
Nomad81 Posted March 11, 2023 Posted March 11, 2023 Same here | Callsign - NOMAD | i7-8700K Water Cooled | 32GB DDR4 3200 | Nvidia GTX 1080 TI Water Cooled | VKB Gunfighter Mk.II | Virpil MongoosT-50CM Throttle | Thrustmaster TPR Pedals |TrackIR Pro 5 |
RedAero Posted March 11, 2023 Posted March 11, 2023 11 hours ago, Greg_Mid_TN said: Sadhu on the bug thread posted this fix: For F-16 file \Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\MFD\indicator\LCD\page.lua line picture.additive_alpha = true change to picture.additive_alpha = false For FA-18 file \Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\BAKE\MPD_common_bake_page.lua line picture.additive_alpha = true change to picture.additive_alpha = false This is not a solution to the root of the problem, as artifacts are still noticeable around the edges. It also hasn't been tested for integrity in multiplayer. I hope that ED will soon find a solution. It has worked for me and seems to pass integrity check on multi-player servers. Good Luck! Ruddle. This does not pass IC, but it does work.
Gierasimov Posted March 11, 2023 Posted March 11, 2023 (edited) 54 minutes ago, Padonis said: Has anyone been able to fix RWR export? The above fixed all exports for me (Hornet) What's there anything rwr specific? Edited March 11, 2023 by Gierasimov Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
Padonis Posted March 11, 2023 Posted March 11, 2023 Unfortunately, the RWR export does not fix the A-10C II, F-5 and F-18
Gierasimov Posted March 11, 2023 Posted March 11, 2023 1 hour ago, Padonis said: Unfortunately, the RWR export does not fix the A-10C II, F-5 and F-18 This is what I see with MT and my EW: If you get different results or having an issue please create a new bug report as otherwise it will be buried here. Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
JohnnyChicago Posted March 11, 2023 Posted March 11, 2023 vor 23 Stunden schrieb Greg_Mid_TN: Sadhu on the bug thread posted this fix: For F-16 file \Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\F-16C\Cockpit\Scripts\Displays\MFD\indicator\LCD\page.lua line picture.additive_alpha = true change to picture.additive_alpha = false For FA-18 file \Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\BAKE\MPD_common_bake_page.lua line picture.additive_alpha = true change to picture.additive_alpha = false This is not a solution to the root of the problem, as artifacts are still noticeable around the edges. It also hasn't been tested for integrity in multiplayer. I hope that ED will soon find a solution. It has worked for me and seems to pass integrity check on multi-player servers. Good Luck! Ruddle. This works great for the F-16 for exported left and right MFD's but it will not fix the exported RWR Display.
PSYKOnz Posted March 11, 2023 Posted March 11, 2023 What about the f14? Is there a fix for that? Tomcat, Tomcat über allen
RafaPolit Posted March 12, 2023 Author Posted March 12, 2023 I managed to fix the ghosting on the F-14, but not the artifacts, so it makes little sense to post it. If someone has managed to solve the artifacts, maybe we can combine efforts? I'm Dragon in the Multiplayer servers.
pr3sidentspence Posted March 12, 2023 Posted March 12, 2023 On 3/10/2023 at 2:52 PM, RafaPolit said: As a developer, this actually happens a lot, there is a key less-exposed feature that gets completely overlooked. What I am surprised with is that this means that no one on the main dev team, nor the big users (Wags for example) or the big houses like Heatblur, use externally exported MFDs. I would have imagined that, being a group of "really avid flyers", they would be more prone to having this "extras" than the average guy. Yet no one actually does. That surprised me in all honesty. So should they have held the update back until all these bugs were resolved?
Padonis Posted March 12, 2023 Posted March 12, 2023 8 hours ago, Gierasimov said: This is what I see with MT and my EW: If you get different results or having an issue please create a new bug report as otherwise it will be buried here. I'm not talking about the EW you display on the DDI, but about the RWR, which is also the case with the A-10C, F-5 and F-18. It's on the right under DDI.
RafaPolit Posted March 12, 2023 Author Posted March 12, 2023 (edited) 33 minutes ago, pr3sidentspence said: So should they have held the update back until all these bugs were resolved? Again, this is difficult to answer. As an "agile" developer, you ideally want to have developed things "correctly" or "properly" and put your software in the hands of the users. Unequivocally, they will surface the (hopefully few) bugs you have and you fix them and put the fix quickly in their hands so they can keep on testing. Obviously, if the software is "too buggy", this will create further frustration and distrust on your users. In this particular development, I'd say it's almost an "alpha": you even need to launch a different exe than the one that is launched with your "normal process", so I'd say this is an opt-in beta test where you know you are going to get even more rough roads than with using the "normal" beta, which is still the same: a place where you are going to face problems. So I'd say "No". They did the right thing and we are expecting this to be even rougher roads than usual beta problems. I have complaints of things more "obvious": how come they "forgot" to enable SSAA. Those are the type of bugs that are less "forgivable". As a tech-lead of a developer's team, that is the sort of thing that makes me pull my hairs off and get into a frenzy: "How the heck did we miss this!". Other types of neglects like: "Yeah, we forgot to test it on externally exported MFDs" are the kind of scenarios where I go: "pfff... Ok, let's fix this and, in the future, create automated tests for these cases that we are more prone to forget to test". That's how we do it. Edited March 12, 2023 by RafaPolit 2 I'm Dragon in the Multiplayer servers.
Padonis Posted March 12, 2023 Posted March 12, 2023 Probably why they made two versions, because they were aware of the problems and needed more testers. 1
Gierasimov Posted March 12, 2023 Posted March 12, 2023 4 hours ago, Padonis said: I'm not talking about the EW you display on the DDI, but about the RWR, which is also the case with the A-10C, F-5 and F-18. It's on the right under DDI. Ah got you! Now I understand. Well the 'fix' specifically addresses MFDs, since the RWR is not one, hence the lack of fix I guess. I am sure ED will figure it out soon! Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB :: MSI RTX 4080 Gaming X Trio :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta
MadKreator Posted March 12, 2023 Posted March 12, 2023 As much of a let down as it was to fire up MT and see all the exports look the way they do, ED did say right away that it is a preview version of MT, bugs to be expected. I’m one of those users that didn’t see mega performance improvements, except in heavy missions which run much more consistently fps wise. Mainly because I cap my fps to monitor refresh rate anyway and use vsync . The standard version still works as it should, with the exception of the f-18 rwr which has been a bunch of blobs for a while now. MT is huge for DCS unfortunately people exporting displays are most likely a minority in ED’s eyes and I don’t feel like that is part of any internal testing. The ability is there, but the game isn’t designed with that in mind necessarily(personal assumption). With hardware such as MIP coming to market, hopefully ED will start putting a little more time into checking those things during tests Exporting displays/viewports has been part of dcs for a long time and hopefully they don’t inadvertently push it by the wayside, or just say screw it it’s not part of our design too bad. Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 2x 2TB Samsung M.2 NVME, 2x 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB STECS , MFG Crosswinds, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios, Streamdeck XL, DCS-UFC App, Corsair Virtuoso RGB Headphones
[SFS]JDAM Posted March 15, 2023 Posted March 15, 2023 Idem ici sur F-18, dans la version standard, tout fonctionne toujours bien, seule la version multithread affectée
cerealk Posted March 16, 2023 Posted March 16, 2023 same problem with "RWR" M-2000C ( mt version only )null
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