theskyisthelimit99 Posted March 10, 2023 Posted March 10, 2023 Curious if anyone here happens to have the dof reality h2 or h3 setup. Im having a hard time figuring out what inexpensive seat could be used with it that supports arm rests /attachments. I will use this mainly for MSFS but also dcs. Im seeing altering opinions on whether motion adds any realism or maybe it depends on the type, ie: actuators style vs others? VR flight sim guy loves his h2 dof and he has real world experience, while others out there might comment that the way the motion rig throws you around isnt realistic at all? Any thoughts and input on the dof h3, or is there a better system at that pricepoint ($3200 with upgraded motors shipped)?
ER*Wumme Posted April 8, 2023 Posted April 8, 2023 you do not need h 3.. it is necessary for cars only. H 2 - pitch and roll - is what you need.. 1500 € plus shipping
Jarhead0331 Posted April 17, 2023 Posted April 17, 2023 (edited) I have the P3, but I am new to it. Just finished initial assembly last week. When it works as I expect it to, its amazing. However, these things are not plug and play and require a lot of tweaking, modification and trial and error. They come with no real instructions and the videos on youtube for assembly, while generally good, leave some very important questions unanswered and some steps unclear. Even so, assembly is the easy part. It is the balancing and setting up with the software that is really the difficult and sometimes frustrating part. if you can accept this, they are great. i disagree with the last poster that H2 with pitch and roll is enough for flight. You at least want 3 DOF...pitch, roll and yeah. Some will argue the 6 DOF rigs are even better for flight...they add heave, sway and a combination of all axis to the mix. Overall, I'm happy with the 3 DOF for now, but it is nice that they can be upgraded later on. Edited April 17, 2023 by Jarhead0331
reptile92 Posted April 25, 2023 Posted April 25, 2023 Could you elaborate on setti g software. Do you mean there is no kind of default profile ?
Wolf1964 Posted August 9 Posted August 9 I was thinking of getting either the H3 or H6 so I added them to the basket to find out about other costs. You have to buy the rig, plus a seat, keyboard mount, HOTAS mounts and I think there were 2 more things I'd need...and the kit only has a 12 month warranty. The H3 came out at around £5k and the H6 a lot more. I'd want a lot more than 12 months warranty fot that amount of dosh. P&P is very expensive too...anywhere from £250 to just under £400 and then you have customs import charges too. I'd rather get a good chair and 2 over excited huskies to move it around.
motoadve Posted August 9 Posted August 9 On 3/10/2023 at 9:14 AM, theskyisthelimit99 said: Curious if anyone here happens to have the dof reality h2 or h3 setup. Im having a hard time figuring out what inexpensive seat could be used with it that supports arm rests /attachments. I will use this mainly for MSFS but also dcs. Im seeing altering opinions on whether motion adds any realism or maybe it depends on the type, ie: actuators style vs others? VR flight sim guy loves his h2 dof and he has real world experience, while others out there might comment that the way the motion rig throws you around isnt realistic at all? Any thoughts and input on the dof h3, or is there a better system at that pricepoint ($3200 with upgraded motors shipped)? To me the movements look a bit jerky, unlike a plane. I fly real warbirds, aerobatics and do dogfight simulations, real life movements are smoother , with that being said , I have never tried a motion rig myself, would love to try one and hopefully like it. VR flight sim guy, I dont believe anything he says, everything is amazing awesome until the next thing comes out. 1
Wolf1964 Posted August 10 Posted August 10 On 4/25/2023 at 9:16 PM, reptile92 said: Could you elaborate on setti g software. Do you mean there is no kind of default profile ? From what I've read online, it's fine tuned in dependent on you (height, weight etc) and the rig software, as well as the game software you use. I've read good things about their customer support for PC users. They can do a remote connection and sort out the settings for you. 17 hours ago, motoadve said: To me the movements look a bit jerky, unlike a plane. I fly real warbirds, aerobatics and do dogfight simulations, real life movements are smoother , with that being said , I have never tried a motion rig myself, would love to try one and hopefully like it. VR flight sim guy, I dont believe anything he says, everything is amazing awesome until the next thing comes out. I was also worried about the noise the rig makes from my neighbours point of view, as well as the weight of it being in an upstairs room, 150kg.
Wolf1964 Posted August 10 Posted August 10 On 3/10/2023 at 5:14 PM, theskyisthelimit99 said: Curious if anyone here happens to have the dof reality h2 or h3 setup. Im having a hard time figuring out what inexpensive seat could be used with it that supports arm rests /attachments. I will use this mainly for MSFS but also dcs. Im seeing altering opinions on whether motion adds any realism or maybe it depends on the type, ie: actuators style vs others? VR flight sim guy loves his h2 dof and he has real world experience, while others out there might comment that the way the motion rig throws you around isnt realistic at all? Any thoughts and input on the dof h3, or is there a better system at that pricepoint ($3200 with upgraded motors shipped)? 17 hours ago, motoadve said: To me the movements look a bit jerky, unlike a plane. I fly real warbirds, aerobatics and do dogfight simulations, real life movements are smoother , with that being said , I have never tried a motion rig myself, would love to try one and hopefully like it. VR flight sim guy, I dont believe anything he says, everything is amazing awesome until the next thing comes out. I was also worried about the noise the rig makes from my neighbours point of view, as well as the weight of it being in an upstairs room, 150kg. Also, just found a vendor for these rigs online that's UK based. It'll be worth making contact with them, as I'd assume they have a right setup for eemo purposes somewhere? https://simreality.co.uk/pages/about-us. On the issue of software, there are 2 programs that I've read about. It doesn't look like either are free...one's definitely subscription based. 1
Mr_sukebe Posted August 12 Posted August 12 Wolf> Thanks for the link. I'm going to a scan next Wed at a DOF3 at Simreality. One of my key points being to understand how I'd integrate it with my current Alu profile base and whether it would fit into what is not a massive space. Looking forward to that. 1 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Hillman Posted 9 hours ago Posted 9 hours ago I have the DOF H3. I would say the benefit of the 3rd sensor is quite apparent when flying helis or when you are taxing on the ground. Also dogfights in WWII you often use the rudder actively. Not so much in air in a modern jet maybe. So go for 3. Wrgt the seat I purchased this as part of the package. Tweaking SRS (the software controlling the motion rig) takes some time. There are some examples to be found, but I wish there was more profiles examples shared. The biggest challenge for me has been the motion compensation setup. Without this things become very strange in VR. I got it to work fine earlier, but with a newer version I'm still pondering on the configuration. HW: AMD 9800X3D, 64Gb DDR5, RTX 4090, Winwing Orion 2 HOTAS, TM TPR rudderpedals, Pimax Crystal Light VR, DOF Hero 3 motion rig, Win11 DCS: P-47, P-51, Spitfire, Mosquito, Bf-109, Fw-190A/D, F-86, F-4E, F-5E, Mig-21, Harrier, Viggen, M-2000C, A-10C, F-14, F-15E, F-16, FA-18, C101, MB-339, Yak-52, AH-64, UH-1, Mi-8, Mi-24, Gazelle, Ka-50, CH-47F, all maps & tech, SuperCarrier
Mr_sukebe Posted 8 hours ago Posted 8 hours ago I put my thoughts/experiences from the DOF3 and DOF6 demo here: As mentioned in there, during the demo, I really wasn't that impressed, though I could certainly see the potential if it was possible to improve the response speed, and even more so whilst in VR. In the meantime, feels like a lot of dosh for something that might not really deliver, would require a re-think on the position of my current rig and I'm guessing will introduce a number of additional headaches with regard to maintenance of patches, interaction with my other sim bits etc. I think I'll be using the potential funds towards the next VR headset, whatever that might be. 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
Hillman Posted 4 hours ago Posted 4 hours ago (edited) >I could certainly see the potential if it was possible to improve the response speed Did you do any tweaking in the SRS software. The response speed is very good in my view if you pull the leavers all the way. In fact I had to dial it back several notches as I was nearly thrown out of the seat when crashing. A VR headset is a must, I don't think you will get the immersion with a flat screen. Edited 4 hours ago by Hillman 1 HW: AMD 9800X3D, 64Gb DDR5, RTX 4090, Winwing Orion 2 HOTAS, TM TPR rudderpedals, Pimax Crystal Light VR, DOF Hero 3 motion rig, Win11 DCS: P-47, P-51, Spitfire, Mosquito, Bf-109, Fw-190A/D, F-86, F-4E, F-5E, Mig-21, Harrier, Viggen, M-2000C, A-10C, F-14, F-15E, F-16, FA-18, C101, MB-339, Yak-52, AH-64, UH-1, Mi-8, Mi-24, Gazelle, Ka-50, CH-47F, all maps & tech, SuperCarrier
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