okopanja Posted April 19, 2023 Posted April 19, 2023 16 minutes ago, BIGNEWY said: it needs to be reproduced in a short as possible track replay for debug. The long tracks are no good in this case. I have asked our MP testers to take a look at it also. thanks The issue is connected with high number targets. E.g. it was also observed when certain group of players launched high number of TALDs. This occurred on GS server which typically has 64 players all the time. E.g. 64-100 flying targets should be more than enough to trigger issue reliably.
ED Team BIGNEWY Posted April 19, 2023 ED Team Posted April 19, 2023 46 minutes ago, okopanja said: The issue is connected with high number targets. E.g. it was also observed when certain group of players launched high number of TALDs. This occurred on GS server which typically has 64 players all the time. E.g. 64-100 flying targets should be more than enough to trigger issue reliably. thanks we will try to reproduce. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
okopanja Posted April 20, 2023 Posted April 20, 2023 @BIGNEWY here is reproduction: Mission: Flanker_broken_DL.miz Track file:server-20230421-001939.trk 1
okopanja Posted April 30, 2023 Posted April 30, 2023 (edited) Looks like not only DL is affected, but also the NAV mode. (this occured to me only once, but prior to that I had combination of DL problem with radar locks showing bogus entries. Happened on GS, sadly TRK is too large (90MB). Edited April 30, 2023 by okopanja 1
plasma1945 Posted May 10, 2023 Posted May 10, 2023 Happens only in multi thread - confirmed when server is 20-30-40 pilots. when in DCS competition 4 v 4 issue does not occur. Will create a track file.. but simply login to GS at high busy time and it will occur in moments after take off. just needs to be 40+ pilots in the air 1
okopanja Posted May 10, 2023 Posted May 10, 2023 (edited) 14 hours ago, plasma1945 said: Happens only in multi thread - confirmed when server is 20-30-40 pilots. when in DCS competition 4 v 4 issue does not occur. Will create a track file.. but simply login to GS at high busy time and it will occur in moments after take off. just needs to be 40+ pilots in the air it happens on ST as well after first attempt to fix DL. You probably just like me fly MT all the time. Yes competition appears not to be affected. The worst is that even with your own radar the locked target wanders around and you are not sure where he is until you watch in HUD (which still works). Edited May 10, 2023 by okopanja 1
Flappie Posted May 13, 2023 Posted May 13, 2023 (edited) On 4/21/2023 at 12:31 AM, okopanja said: @BIGNEWY here is reproduction: Mission: Flanker_broken_DL.miz Track file:server-20230421-001939.trk HI @okopanja. I tried your track but all I see is F2 views (A-50, E-3, F-16) then F10 view. This looks like a server track, as indicated by the track name. Can you please look into your "Saved Games/DCS.../Tracks/Multiplayer" folder and see if you can find the client track for this session? I then ran your miz file on my dedicated server and flew for a few minutes in BVR mode. I can't see anything wrong with the DL. What I am missing? Do I need to lock targets? Flappie-Flanker_broken_DL-20230513-102409.trk Edited May 13, 2023 by Flappie ---
Flappie Posted May 13, 2023 Posted May 13, 2023 OK, I've juste reproduced the issue. It seems it only happens once the radar is turned on. I'll report this right away. Sorry for not trying your mission earlier, @okopanja. ---
okopanja Posted May 13, 2023 Posted May 13, 2023 45 minutes ago, Flappie said: HI @okopanja. I tried your track but all I see is F2 views (A-50, E-3, F-16) then F10 view. This looks like a server track, as indicated by the track name. Can you please look into your "Saved Games/DCS.../Tracks/Multiplayer" folder and see if you can find the client track for this session? I then ran your miz file on my dedicated server and flew for a few minutes in BVR mode. I can't see anything wrong with the DL. What I am missing? Do I need to lock targets? Flappie-Flanker_broken_DL-20230513-102409.trk 4.69 MB · 0 downloads The track was generated from ME which, where I started mission in server mode. I wiped out older tracks. I would need to replay it. Do you want me to do it from single player mode? 33 minutes ago, Flappie said: OK, I've juste reproduced the issue. It seems it only happens once the radar is turned on. I'll report this right away. Sorry for not trying your mission earlier, @okopanja. It happens even without radar on, and I think even with EO detect/tracking modes. I will try to reproduce it again. Today I am kind of "booked" with obligations, so perhaps near evening In addition the the airports in navigation modes are occasionally not displayed at all. This is rare, I have seen it twice so far: once after fight with lots of tracks where I had main symptom first. Second 2 days ago when I just joined the server and started taxing for a runway. 1
Flappie Posted May 13, 2023 Posted May 13, 2023 (edited) 37 minutes ago, okopanja said: I will try to reproduce it again. Today I am kind of "booked" with obligations, so perhaps near evening No need for now, thanks. I was able to witness the issue using your miz file. I've just reported the issue internally with my own client track. Oh, and by the way, I've just realized that my initial screenshot shows my aircraft painted as a bandit. Edited May 13, 2023 by Flappie 1 ---
Flappie Posted May 19, 2023 Posted May 19, 2023 This was fixed internally a few days ago. I think maybe the fix made it to the latest OB update. Can someone check please? 1 ---
okopanja Posted May 19, 2023 Posted May 19, 2023 (edited) 2 hours ago, Flappie said: This was fixed internally a few days ago. I think maybe the fix made it to the latest OB update. Can someone check please? I played yesterday single session GS and it worked normally. Need one or more time to be absolutely sure. I did not realize how much this issue made things more difficult. Basically I was constantly switching radar ranges(and using radar on HUD), so I get briefly somewhat correct situation. Yesterday it was so easy. Meanwhile NAV glitches are more often(all airports are gone), but I will try to study that closer and file new issue. Edited May 19, 2023 by okopanja fixed phone typing errors. 1
BlackPixxel Posted May 19, 2023 Posted May 19, 2023 (edited) I also had no issues yesterday, seems to be fixed. What a relief! Thank you! On 5/13/2023 at 10:31 AM, Flappie said: I then ran your miz file on my dedicated server and flew for a few minutes in BVR mode. I can't see anything wrong with the DL. What I am missing? Do I need to lock targets? (Here it was also broken: Your own aircraft has the triangle shape of a unidentified/hostile target, while it should have the circle of a friendly one.) Edited May 19, 2023 by BlackPixxel
okopanja Posted May 19, 2023 Posted May 19, 2023 6 minutes ago, BlackPixxel said: I also had no issues yesterday, seems to be fixed. What a relief! Thank you! (Here it was also broken: Your own aircraft has the triangle shape of a unidentified/hostile target, while it should have the circle of a friendly one.) Yes, thank you @Flappieand developers... 1
Flappie Posted May 20, 2023 Posted May 20, 2023 Hi, the contact issue was fixed with the latest OB update. ---
okopanja Posted May 20, 2023 Posted May 20, 2023 (edited) Hi All, Maybe I am imagining this but I think we still have a problem. Please consider this unconfirmed until at least someone else confirms... I flew high and fast and had hot fast bandit (was f-16) flying high toward me and AWACS(I was 30-40 degree right off his axis, and awacs was on left of his axis). The Bandit kept appearing and disappearing at roughly 1-2Hz without changing aspect, but with position updates. Prior to that I had similar issue with other hot aircraft, but I attributed that to nearby furball activity. I engaged the high flying F-16 and killed him On the way back I saw friendly showing and disappearing all the time. Then it started showing different azimuths on each appearance. those were close to 180 degree, so I do not think he was turning. I have the TRK from GS server from about ~ 15 mintues and will replay and capture the video of it. It would be nice if someone could confirm if they have also also seen this behavior. I will try to replay the trk in the morning and recheck against what was actually going on with tacview. Also: the nav modes still glitch very quickly, I think I managed to capture 5 min trk for that, but need to replay it first.(will be reported separatly, just mentioning since it is related). Edited May 21, 2023 by okopanja Added link for nav mods bug 1
okopanja Posted May 22, 2023 Posted May 22, 2023 (edited) Update: failed to fully reproduce with replay TRK file. 1. Failure: around 04:06 the high flying bandit to the right side was flashing at 2 Hz interval without being locked, in a replay this did not occur. You can see I flipped ranges while this was going on, in original it kept flashing. TRK is 40-50MB. 2. Partially success: at 09:10 you can see friendly F-16 making rapid turn. At some point it will point toward me, then briefly toward old azimuth (09:16-09:17) then back to normal. This could be also a lag artifact. In short: inconclusive, needs more careful watching... Forgot the video: Edited May 22, 2023 by okopanja Added video 1
Recommended Posts