buceador Posted March 22, 2023 Posted March 22, 2023 I know this has been reported before but... I have just been experimenting with the ME and trains and despite the fact they add a certain eye-candy to the landscape / animation the are almost impossible ti control / interact with. AI do not seem to 'see' them, AI will not attack them, trains will not trigger an action when entering a zone, they ignore waypoint commands, they ignore speed commands in fact the only thing that I have been able to do is bomb them from a player controlled aircraft. Now I realise that these points will be very low on the ED radar but I wonder how easy or difficult it would be to address some / any of them?
buceador Posted September 7 Author Posted September 7 Good to note that sometimes bugs DO get fixed! My post re. TRAINS last March highlighted problems with trains and useful integration in a mission, all of my points now seem to have been addressed so a BIG thank you to the ED team! 1
jonsky7 Posted September 7 Posted September 7 10 minutes ago, buceador said: Good to note that sometimes bugs DO get fixed! My post re. TRAINS last March highlighted problems with trains and useful integration in a mission, all of my points now seem to have been addressed so a BIG thank you to the ED team! Cool
waterman Posted September 7 Posted September 7 (edited) On 9/7/2024 at 6:32 PM, buceador said: Good to note that sometimes bugs DO get fixed! My post re. TRAINS last March highlighted problems with trains and useful integration in a mission, all of my points now seem to have been addressed so a BIG thank you to the ED team! Edited September 10 by waterman 1
Rene Coulon Posted September 7 Posted September 7 If this the case its Really Cool ! 1 Asus ROG MAXIMUS X Formula Intel i7- 8700K 4.8ghz Asus GTX 2080ti OC edition 64 Gb RAM at 3200mhz Kraken X 72 cooler Samsung CHG90 monitor at 144 htz DCS on M.2 drive 500 Gb
buceador Posted September 7 Author Posted September 7 1 hour ago, waterman said: Maybe you have a demo mission file of the results you can share ? At mission start the TRAIN is set to invisible - as it hits the trigger zone ARMOR 1 & 2 and ARMOR 3 & 4 are activated as is the signal smoke - ARMOR 1 & 2 don't fire on the TRAIN because it is invisible. When the TRAIN passes through WP 1 invisibility is cancelled and ARMOR 1 & 2 fire on the TRAIN Speed does not seem to be able to be varied (other than stopping at a given WP) The VIDEO is in case you don't have the KOLA map Train test.trk Train test.miz 1
waterman Posted September 7 Posted September 7 (edited) Hi Buceador "Very well done" i watched the video thanks. Edited September 10 by waterman 2
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