buceador Posted March 22, 2023 Posted March 22, 2023 I know this has been reported before but... I have just been experimenting with the ME and trains and despite the fact they add a certain eye-candy to the landscape / animation the are almost impossible ti control / interact with. AI do not seem to 'see' them, AI will not attack them, trains will not trigger an action when entering a zone, they ignore waypoint commands, they ignore speed commands in fact the only thing that I have been able to do is bomb them from a player controlled aircraft. Now I realise that these points will be very low on the ED radar but I wonder how easy or difficult it would be to address some / any of them?
buceador Posted September 7, 2024 Author Posted September 7, 2024 Good to note that sometimes bugs DO get fixed! My post re. TRAINS last March highlighted problems with trains and useful integration in a mission, all of my points now seem to have been addressed so a BIG thank you to the ED team! 1
jonsky7 Posted September 7, 2024 Posted September 7, 2024 10 minutes ago, buceador said: Good to note that sometimes bugs DO get fixed! My post re. TRAINS last March highlighted problems with trains and useful integration in a mission, all of my points now seem to have been addressed so a BIG thank you to the ED team! Cool
waterman Posted September 7, 2024 Posted September 7, 2024 (edited) On 9/7/2024 at 6:32 PM, buceador said: Good to note that sometimes bugs DO get fixed! My post re. TRAINS last March highlighted problems with trains and useful integration in a mission, all of my points now seem to have been addressed so a BIG thank you to the ED team! Edited September 10, 2024 by waterman 1
Rene Coulon Posted September 7, 2024 Posted September 7, 2024 If this the case its Really Cool ! 1 Asus ROG MAXIMUS X Formula Intel i7- 8700K 4.8ghz Asus GTX 2080ti OC edition 64 Gb RAM at 3200mhz Kraken X 72 cooler Samsung CHG90 monitor at 144 htz DCS on M.2 drive 500 Gb
buceador Posted September 7, 2024 Author Posted September 7, 2024 1 hour ago, waterman said: Maybe you have a demo mission file of the results you can share ? At mission start the TRAIN is set to invisible - as it hits the trigger zone ARMOR 1 & 2 and ARMOR 3 & 4 are activated as is the signal smoke - ARMOR 1 & 2 don't fire on the TRAIN because it is invisible. When the TRAIN passes through WP 1 invisibility is cancelled and ARMOR 1 & 2 fire on the TRAIN Speed does not seem to be able to be varied (other than stopping at a given WP) The VIDEO is in case you don't have the KOLA map Train test.trk Train test.miz 1
waterman Posted September 7, 2024 Posted September 7, 2024 (edited) Hi Buceador "Very well done" i watched the video thanks. Edited September 10, 2024 by waterman 2
waterman Posted September 7, 2024 Posted September 7, 2024 (edited) --- Edited September 10, 2024 by waterman 2
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