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Posted

Has anybody had problems with ships/carriers that start moving and then stop?  I have 2 carriers (Forrestal & Abe Lincoln), and several escort ships.  They all start to move when I start the mission, then after about 1/4 miles the Abe Lincoln stops.  And the Forrestal also stops then starts again a few minutes later.  And a Ticonderoga also stops about 1 mile after start..  Very strange and I see no pattern to it.  They all have the same 2 waypoints with the same settings. 

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Posted

Do all your waypoints have a speed above zero?

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Posted

I only have 2 waypoints.  The starting point and another about 50 miles away.

Yes, all of my waypoints have the speed set to 27kts.  I set all of the ships to have the same same exact settings for waypoints, both 0 and 1.

I was just thinking about that.  I think I should try making them all one unit/group.  I currently have 2 destroyers, 5 cruisers, and 2 carriers (each their own).  

But even if I do that, this should have worked as well..  

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Posted
On 3/23/2023 at 1:29 PM, Snacko said:

I think I should try making them all one unit/group.  I currently have 2 destroyers, 5 cruisers, and 2 carriers (each their own).  

But even if I do that, this should have worked as well..  

Yes. Make them all one group.

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  • 2 years later...
Posted

I had the same problem, fixed it by adjusting the fleets heading into the wind and suddenly they kept going all the time 🙂 - apparently the carrier programming takes wind direction into account and stopping the ship gives aircraft taking off more wind over the wings than if the ship is moving with the wind - so there's some logic in the madness after all 😄

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Posted
On 11/21/2025 at 3:36 PM, GIX said:

I had the same problem, fixed it by adjusting the fleets heading into the wind and suddenly they kept going all the time 🙂 - apparently the carrier programming takes wind direction into account and stopping the ship gives aircraft taking off more wind over the wings than if the ship is moving with the wind - so there's some logic in the madness after all 😄

this is what real carriers do. if there is a 10 knot wind, that means the landing or take off speed is reduced. the carrier is also quite fast it can make more than 30 knots. so in this equation the take off speed is reduced by 40 knots. this is to maximize airflow across the deck.

land aircraft will use the best runway to head into the wind too. many large airports have multi directional runways to allow this.

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