SGT Toffee Posted April 11, 2023 Posted April 11, 2023 Hi Drivers, Just want a straightforward answer as how to properly implement the refueling and rearming of your wingman before beginning you next task in the mission. Here’s what it’s doing now: My Attack Group Give it Orbit command over airfield. I land, park, and keep engines running to hot fuel and rearm. Give Wingman Go To RTB. He lands, parks close to me. Chocks on, Canopy Opens, Covers Installed. APU is Audible. I shutdown quick, then start up to hopefully awaken my wingman. (No Response) ATC clears me to taxi to Takeoff, wingman still parked with APU running. I takeoff, wingman is still there. (Eventually Despawns) My Escorts of Another Group (AI) Lands in Pairs They Park, Shutdown, Pilots Vacate Aircraft Static Object State for a few minutes Disappears, Then Spawns Mid-Field on the runway, skating across it sideways at the speed of the CVN is miles away. Engines are Spooled Up. What could be wrong? Do I have to implement an LUA to make the Landing RefuelArm waypoint work? Anything helps! Thank you! SGT Toffee
Ironhand Posted April 11, 2023 Posted April 11, 2023 Out of curiosity, is this the field you took off from? You might want to attach the mission file. It would make it easier for people who know more about this stuff to make informed suggestions. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
SGT Toffee Posted April 12, 2023 Author Posted April 12, 2023 Certainly. It pretty much goes like this; Carrier --> Land Base --> Aerial Refuel --> Carrier. This is a work in progress, still fine tuning some glitches besides this frustrating one. Let me know what you think! Gave this mission an ironic name. Bad Neighbors.miz
Flappie Posted April 16, 2023 Posted April 16, 2023 Your mission includes the A-6E mod. I'm unabe to use it. Have you read this useful thread? ---
SGT Toffee Posted April 17, 2023 Author Posted April 17, 2023 (edited) I have and it was a little confusing. Also it was from 2019, which makes me think the bugs from around DCS 2.7 will not be the same as the 2.8. Either they fixed the previous bugs or the updates just opened more bugs to fix. I'll give it another read to see if it fixes even the fundamentals that I've missed. As for the A-6 mod, I apologize. I have reloaded the same mission with the S-3s instead. Hope this helps! I should have stated the previous mission required A-6E Mod. Bad Neighbors S-3 Only.miz Edited April 17, 2023 by SGT Toffee
SGT Toffee Posted April 17, 2023 Author Posted April 17, 2023 This alternative mission with the S-3s may affect time on target. But hopefully will continue to show the original problem.
SGT Toffee Posted April 20, 2023 Author Posted April 20, 2023 New Update: Successfully landed at the refuel point with my wingman on the runway. However, he freezes on the runway with engines still running. Refuses to respond to commands.
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