VFA41_Hedgehog Posted April 15, 2023 Posted April 15, 2023 (edited) It seems like anymore updates tend to break things in multi-player with little or no concern or interest from ED. And, more often than not, while well-known and understood among MP pilots, ED's response is, 'Oh, really? First we've heard of it.' Perhaps because MP pilots only represent a smaller fraction of DCS pilots? So if it doesn't affect single-player or lone-wolf MP, who cares? Like the RWR in MP has been borked for eons, with no mention or interest from ED about even on the roadmap for fixing. (When ANY player in the flight is spiked by a hostile emitter, ALL aircraft in the flight get spiked, even if 100 nm away.) Makes the RWR and EW systems virtually useless. The Long Range Laser Lineup System on the CVNs is broken after the MT release. Yeah, it's kinda important for squadron Case III recoveries at night. Very exciting that plane director wands are visible again, but line-up lights still not getting any mention or interest. And now aircraft modex numbers are jacked up for some reason, but evidently only in MP. So it will probably get the same level of interest from ED as other MP-only bugs. Very little. null Edited April 15, 2023 by VFA41_Hedgehog VFA-41 Black Aces www.vfa-41.com
Flappie Posted April 15, 2023 Posted April 15, 2023 42 minutes ago, VFA41_Hedgehog said: It seems like anymore updates tend to break things in multi-player with little or no concern or interest from ED. And, more often than not, while well-known and understood among MP pilots, ED's response is, 'Oh, really? First we've heard of it.' Perhaps because MP pilots only represent a smaller fraction of DCS pilots? So if it doesn't affect single-player or lone-wolf MP, who cares? A large part of DCS internal testers mostly fly in MP, and I'm among them. Internal MP test sessions occur regularly to try and detect MP-specific issues. Unfortunately, we cannot spot each and every bug, which justifies the existence of the Open Beta program. This Hornet livery bug also happens in SP, by the way, and it's been reported internally. It's funny you are refering to the MP global RWR bug, because I was thinking about bumping the report just yesterday. It's now done. If you think you have a hidden talent for finding bugs, you can ask a moderator to be part of the closed beta testing team. But if you have better things to do, please trust our testing team and endure bugs we are unable to detect in time. 1 ---
ED Team BIGNEWY Posted April 15, 2023 ED Team Posted April 15, 2023 55 minutes ago, VFA41_Hedgehog said: It seems like anymore updates tend to break things in multi-player with little or no concern or interest from ED. And, more often than not, while well-known and understood among MP pilots, ED's response is, 'Oh, really? First we've heard of it.' Perhaps because MP pilots only represent a smaller fraction of DCS pilots? So if it doesn't affect single-player or lone-wolf MP, who cares? Like the RWR in MP has been borked for eons, with no mention or interest from ED about even on the roadmap for fixing. (When ANY player in the flight is spiked by a hostile emitter, ALL aircraft in the flight get spiked, even if 100 nm away.) Makes the RWR and EW systems virtually useless. The Long Range Laser Lineup System on the CVNs is broken after the MT release. Yeah, it's kinda important for squadron Case III recoveries at night. Very exciting that plane director wands are visible again, but line-up lights still not getting any mention or interest. And now aircraft modex numbers are jacked up for some reason, but evidently only in MP. So it will probably get the same level of interest from ED as other MP-only bugs. Very little. null Our team and volunteer testers work very hard to find issues and report them. The issue you mention are reported and when we have fixes they will be in the patch notes. thank you for your patience Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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