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Posted

Both the Apache CP/G and Petrovich in the Hind can see through all the trees and send Hellfires and Shurm through them. This means they can see objects that are totally invisible to the player.

But in a Gazelle you can't see anything but the AI ground units will see and fire at you as though the trees aren't there at all.

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Posted

I believe planes can pass through those trees as well.  I was following a P-51 and he just drove through the trees unharmed.

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I'm Dragon in the Multiplayer servers.

Posted (edited)
20 hours ago, RafaPolit said:

I believe planes can pass through those trees as well.  I was following a P-51 and he just drove through the trees unharmed.

I noticed it too, however in my observations they aren't 100% see thru. You can go thru small branches on the top/sides, but if you go thru the center (i.e. the trunk itself) and closer to the ground you will explode.

Edited by peachmonkey
  • 3 months later...
Posted (edited)

This is a general AI issue on the map, some of the trees don't seem to stop munitions (a good thing until we get tree destruction), but they also dont stop AI vision

This means AI units will spot and engage each-other despite significant amounts of foliage between them, kinda renders the map useless for Combined Arms play as well as any vehicle you control will get picked off long before you could have possibly seen the threat.

Edited by WirtsLegs
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  • 2 weeks later...
Posted
On 4/24/2023 at 5:59 AM, NineLine said:

Its late Sunday here for me so I will check in the morning, if you also have a track that would be swell as well. 

Thanks!

@NineLine Is there any movement on this please? This could be such a fantastic map for ground attack (Gazelle etc) but as it stands it's useless: a convoy completely hidden driving along a wooded road can open fire and you have no chance of spotting them at all.

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