MoCluck Posted May 18, 2023 Posted May 18, 2023 Hi I have a strange situation where Iam unable to ripple release Mk 82 Snake Eyes with the AV-8B Only one bomb comes off the pylon at the time. The Setup: 6 Snake Eyes 2 pylons CCIP Bombing mode Target designated QTY 6 Multi 1 Int 100 Master Arm on Is there some thing wrong with the interval, or something else?
JackHammer89 Posted May 18, 2023 Posted May 18, 2023 (edited) You have to hit the pickle button? /S To drop multiple bombs via ripple you need to press and hold the pickle button (not the trigger) until the last bomb is released, it could be that.? Edited May 18, 2023 by JackHammer89
Ramsay Posted May 18, 2023 Posted May 18, 2023 59 minutes ago, MoCluck said: Is there some thing wrong with the interval, or something else? There's an issue with CCRP/Auto ATM, are you sure the CCIP mode isn't converting to Auto during your attack i.e. when the "real" CCIP impact point is below the nose of the aircraft at time of bomb release ? Can you share a short track or video ? i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Holbeach Posted May 18, 2023 Posted May 18, 2023 3 hours ago, MoCluck said: Hi I have a strange situation where Iam unable to ripple release Mk 82 Snake Eyes with the AV-8B Only one bomb comes off the pylon at the time. The Setup: 6 Snake Eyes 2 pylons CCIP Bombing mode Target designated QTY 6 Multi 1 Int 100 Master Arm on Is there some thing wrong with the interval, or something else? The interval is 1000'. Quite a distance. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Ramsay Posted May 18, 2023 Posted May 18, 2023 (edited) 5 hours ago, firimar said: ripple for unguided bombs is still broken CCIP ripple is working but for now, you must avoid the CCIP -> Auto conversion i.e. dropping while HUD has the CCIP Reflected Cue (horizontal line) symbology. Tested using Open Beta Multi-thread 2.8.5.40170 Mk-82SE, QTY 6, MULTI 1, INT 15 (x10) 5 hours ago, Holbeach said: The interval is 1000'. Quite a distance You can enter 100' using the ODU and the mechanical counter will display 10 (x10). Only one bomb dropping out of a stick of 6, is typical of the current Auto/CCRP bug when using CCIP while the CCIP Reflected Cue is displayed. Edited May 18, 2023 by Ramsay 3 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
zildac Posted May 18, 2023 Posted May 18, 2023 On a similar note, in a reasonably old Redkite vid he mentions the ability to "convert" from CCIP to CCRP by using "uncage". Typically, where you're in CCIP, press and hold pickle when the dashed CCIP cross is over the target, but you don't want to hold the pickle button for the duration. I've never got this to work. 14900KS | Maximus Hero Z690 | ASUS 4090 TUF OC | 64GB DDR5 6600 | DCS on 2TB NVMe | WarBRD+Warthog Stick | CM3 | TM TPR's | Varjo Aero
Holbeach Posted May 22, 2023 Posted May 22, 2023 On 5/18/2023 at 3:19 PM, Ramsay said: You can enter 100' using the ODU and the mechanical counter will display 10 (x10). Only one bomb dropping out of a stick of 6, is typical of the current Auto/CCRP bug when using CCIP while the CCIP Reflected Cue is displayed. On 5/18/2023 at 3:19 PM, Ramsay said: Thanks. DYK if this bug is connected to the auto fall line being diconnected from the target in CCRP. .. ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Ramsay Posted May 22, 2023 Posted May 22, 2023 27 minutes ago, Holbeach said: DYK if this bug is connected to the auto fall line being diconnected from the target in CCRP. I believe how the fall line is drawn in the HUD is a separate issue (design choice? ) to the auto release pulse failing to increment i.e. auto used to work. i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Holbeach Posted May 23, 2023 Posted May 23, 2023 (edited) 16 hours ago, Ramsay said: I believe how the fall line is drawn in the HUD is a separate issue (design choice? ) to the auto release pulse failing to increment i.e. auto used to work. The ASL in auto, is supposed to be fixed to the target diamond, but it is displaced, equally and opposite to the vvv, just as it was when the Harrier first came out about 4 years ago, until it was fixed. I can't find any bug report for a new repeat bug. Apart from that, it does actually work, except for the bomb spacing, which doesn't. .. Edited May 23, 2023 by Holbeach ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Ramsay Posted May 23, 2023 Posted May 23, 2023 (edited) 8 hours ago, Holbeach said: Apart from that, it does actually work, except for the bomb spacing, which doesn't. Negative, Auto doesn't work ATM i.e. as it only triggers the first release pulse (sometimes 2) and only one (or 2) bomb drops out of a stick of 6, etc. So • AUTO QTY 6, MULTI 6, INT 15 (x10) will drop all 6 bombs at once while • AUTO QTY 6, MULTI 1, INT 15 (x10) only drops the first (and sometimes second ?) bomb of a stick of 6 AFAIK Razbam are aware of the bug via discord but are focused on the Strike Eagle ATM. Interval spacing does work but requires a "fudge" factor i.e. I use INT 15 x10 for 130' (40m) target spacing As CCIP ripples are working, they can be used to confirm if the release settings, spacing, etc, are correct but only when the Reflected Cue isn't in the HUD. Tested using Mk-82, Mk-82 Snakeye and Mk-20 Rockeyes, DCS Open Beta Multi-thread 2.8.5.40170 Edited May 23, 2023 by Ramsay Add videos 2 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
Holbeach Posted May 23, 2023 Posted May 23, 2023 (edited) @Ramsay. In auto, I dropped 1,2,4,6,and8 out of a load of 10 on 4 pylons. Selecting 10, only 7 dropped, spaced in groups of 4 and 3. But my concern is that the ASL is not fixed to the target marker. It should look like this. Fixed to the TM. (Old video made after the same bug was corrected). .. Edited May 23, 2023 by Holbeach 1 ASUS 2600K 3.8. P8Z68-V. ASUS ROG Strix RTX 2080Ti, RAM 16gb Corsair. M2 NVME 2gb. 2 SSD. 3 HDD. 1 kW ps. X-52. Saitek pedals. ..
Ramsay Posted May 23, 2023 Posted May 23, 2023 2 minutes ago, Holbeach said: ... my concern is that the ASL is not fixed to the target marker. It should look like this. That was my understanding as well but I'm no SME when it comes to OFP H6.2 i9 9900K @4.8GHz, 64GB DDR4, RTX4070 12GB, 1+2TB NVMe, 6+4TB HD, 4+1TB SSD, Winwing Orion 2 F-15EX Throttle + F-16EX Stick, TPR Pedals, TIR5, Win 11 Pro x64, Odyssey G93SC 5120X1440
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