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Posted

Add night vision to all external cameras (including free cam and ground unit cam) will be great for making cool vidoes.

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i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.

Posted
Add night vision to all external cameras (including free cam and ground unit cam) will be great for making cool vidoes.
Second this. Could be some awesome "newslike" clips out of it.

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Posted
5 minutes ago, MAXsenna said:

Second this. Could be some awesome "newslike" clips out of it.

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It would mean making night ops missions/vidoes much more rewarding. As of now I kinda have to make it dawn, so it's so dark you need NVGs in the aircraft, but you can still see ground units up close on external shots.

 

 

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i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.

Posted
It would mean making night ops missions/vidoes much more rewarding. As of now I kinda have to make it dawn, so it's so dark you need NVGs in the aircraft, but you can still see ground units up close on external shots.
 
 
Absolutely!

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Posted
16 hours ago, Gunfreak said:

will be great for making cool vidoes

While I agree that it would make such videos easier, most videos that show those effects are usually normal footage, with effects applied in post, because that gives the video editor much finer control and yields much better results.

That being said, I have nothing against such an option.

Posted
21 minutes ago, cfrag said:

While I agree that it would make such videos easier, most videos that show those effects are usually normal footage, with effects applied in post, because that gives the video editor much finer control and yields much better results.

That being said, I have nothing against such an option.

How does that work? if the video is dark when recorded, there is little info to work in the editor? 

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i7 13700k @5.2ghz, GTX 3090, 64Gig ram 4800mhz DDR5, M2 drive.

Posted
1 minute ago, Gunfreak said:

there is little info to work in the editor? 

You do what a digital light amp would do: amplify the pixel values (increase brightness) of low-light pixels (their RGB average is below a threshold) and by doing so increase the difference between dark (which becomes lighter) and very dark, making for a high-contrast but lighter image. Shift the pixel data (depending on the source) selectively to higher values, and perhaps use only one or two channels to create a faux IR effects, maybe even invert the image. There are a lot of such effects (I've written such effects in the past for Aperture still image processing, and Final Cut), and they usually work great with additional filters like color grading and adding some 'swimming pixel' artifacts that simulate a grainy high-ISO film effect. Tint the entire result to green to get the 'Special Forces' feeling and add scan lines. I believe that these kind of filters are available today for most common video editors (e.g. DaVinci, Premiere).

Note: with these effects we are not generating new info from the source material, merely use the fact that we know that there is detail in the lower end of the spectrum, and artificially expand that. If you can shoot in HDR, so much the better (although I believe DCS currently cannot produce HDR source) because HDR source makes it exceptionally easy to work out the details.

Also, if you know that you will be using an effect to generate simulated low-light output, there is often very little reason to shoot when it's dark; you can often use daytime footage with even better results (no need to expand the low-end spectrum for such footage) and degrade the pixel info of the source material to low-light. So if it's image quality you are going for (especially if you need to color grade), go with daytime footage as source. But that's not required.

 

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  • 1 year later...
Posted

It such an easy feature to implement... And so vital for gameplay... Honestly, I don't understand how is that not part of the game years ago?! 🙂

The NVG is mealy a filter... Really, sometimes I'm unable to understand ED

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Posted
It such an easy feature to implement... And so vital for gameplay... Honestly, I don't understand how is that not part of the game years ago?!
The NVG is mealy a filter... Really, sometimes I'm unable to understand ED
Yeah, just discovered yesterday how one probably could do it with Reshade.

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