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Nozzle movements not synced between players


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Posted

Hello,

I am a VR user I remember seeing other F-16 player's aircraft watching during taxi, takeoff and landings. The nozzle movements used to be visible. Now it is constant position in all non-ab states. Has something changed? If yes can you bring it back?

If I watch my own aircraft everything looks flawless.

Also I would like to note that control surface movements of other players are lagging and wheels of other AC are seen rolling during TO and Landings. I mean when he puts his gear down wheels are turning already.

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  • 2 weeks later...
Posted

I experienced the nozzle desync as well last week with another guy in an F-16. Clean IC, recent repair. Very annoying if you are trying to larp as a crew chief or just trying to teach someone SEC and EPU checks.

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"Got a source for that claim?"

Too busy learning the F-16 to fly it, Too busy making missions to play them

Callsign: "NoGo" "Because he's always working in the editor/coding something and he never actually flies" - frustrated buddy

Main PC: Ryzen 5 5600X, Radeon 6900XT, 32GB DDR4-3000, All the SSDs. Server PC: Dell Optiplex 5070, I7 9700T 3.5GHz, 32GB DDR4-2133. Oculus Quest 3.

  • 2 months later...
  • 2 months later...
Posted

Nozzle and control surface and nozzle movements were much fluid in the past. If this is taken away for optimization issues, I would advise that you only limit this when the user or server has resource problems. If I and the server and all others have good connection, why should we experience limitation on this? It makes videos look much worse and I really enjoy watching others from external views.

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Posted
13 hours ago, Terzi said:

Nozzle and control surface and nozzle movements were much fluid in the past. If this is taken away for optimization issues, I would advise that you only limit this when the user or server has resource problems. If I and the server and all others have good connection, why should we experience limitation on this? It makes videos look much worse and I really enjoy watching others from external views.

Yeah, animations and netcode have gotten substantially worse. I remember watching butter smooth landings in the past and now almost every jet sinks into the ground on touchdown.

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Posted
8 hours ago, Viper33 said:

Yeah, animations and netcode have gotten substantially worse. I remember watching butter smooth landings in the past and now almost every jet sinks into the ground on touchdown.

Yes exactly 🙂 I love watching landings and those control surface movements but they are gone for now. I hope they consider bringing it back for near cameras at least.

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Posted

Netcode animations are so bad that even on a dedicated server on the same machine with 1ms latency they’re choppy, aircraft clip into objects, etc.

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