MAXsenna Posted September 10, 2023 Posted September 10, 2023 In the QFM (Quickstart Manual) page 5, you can see that they are correctly placed. While in the in game Controls Indicator, they are incorrectly placed. In the Flight manual page 54, they are correctly placed. While on page 193 it's incorrect again. I assume this was added to the manual after the change to the Controls Indicator in the module. Cheers!
Flappie Posted September 11, 2023 Posted September 11, 2023 I'm a bit lost. How does this aileron spring stop is supposed to move? And what does it do? ---
Flappie Posted September 12, 2023 Posted September 12, 2023 I've read the other thread and now I think I understand. These two are supposed to stay put in the middle of the roll course, right? They simply indicate the static position of roll "notches"? 1 ---
Flappie Posted September 12, 2023 Posted September 12, 2023 (edited) I've just tested it: these spring stops show up correctly in "Non Linear" mode, and they work just fine when I press "L" (they are pushed to the edges). What is your setting? F-5E notches.trk Edited September 12, 2023 by Flappie ---
Bucic Posted September 12, 2023 Posted September 12, 2023 (edited) @Flappie In case you need the real deflection values, they're in my simpit thread, spreadsheet attachment. https://forum.dcs.world/topic/318106-f-5e-simpit-cockpit-dimensions-and-flight-controls/ Edited September 12, 2023 by Bucic 1 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
Bucic Posted September 12, 2023 Posted September 12, 2023 @MAXsenna The page 193 screenshot is from the "before taxiing" manual section, so on the ground, therefore the spring stops are disengaged and the stop indicators on the RCtrl+ENTER indicator are not present. I'm not saying your whole bug report is invalid. Just that part 1 F-5E simpit cockpit dimensions and flight controls Kill the Bloom - shader glow mod Poor audio Doppler effect in DCS [bug] Trees - huge performance hit especially up close
MAXsenna Posted September 12, 2023 Author Posted September 12, 2023 (edited) Thank you both! @Flappie @Bucic (I'm trying to change the topic header. Should add "with/for Force Feedback" or similar). I understand what's happening now. I use force feedback. I guess the manual should be updated, so this is not really a bug. Just how it's implemented with FFB. Cheers! Edited September 12, 2023 by MAXsenna Missing text 1
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